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V Rising: How to Fast Travel | Cave System

While you can travel the world of Vardoran on foot or via your mount, it will still take a lot of time. Luckily, there are fast travel and cave systems in the game, but it’s not the typical fast travel system you’re thinking of.

Argie

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Vardoran is a massive open world, so traveling from one place to another will take you a lot of time, especially if you travel by foot. Eventually, you’ll be able to get yourself a mount to reduce travel time significantly.

Still, that won’t be enough as you’ll still have to manually traverse various areas. Luckily, there are two ways that you can fast travel in the game. One is via waygates and the other is via cave systems. Let’s have a look at these two options.

How to Fast Travel in V Rising

As mentioned, Vampire Waygates and Cave Passages are the two means of fast travel in the game. Of course, each has its own pros and cons, and we’re going to take a look at all of them. Let’s start with Vampire Waygates first.

These waygates, which you can find in certain areas on the map, provide you with the traditional means of fast traveling. You can teleport from one waygate to another, but you can only do so once you have them unlocked.

While waygates offer instantaneous means of traveling, they have one major downside. That is, you won’t be able to bring any resources or loot in your inventory. In other words, you have to empty your inventory first if you want to teleport to another location. This brings us to Cave Passages.

As opposed to waygates, Cave Passages allow you to travel from one area to another on a one-way trip only. This means you won’t be able to travel through the same passage to go back to where you came from. Besides, their destinations are set, so you won’t be able to travel to a location you desire.

That said, you can transport supplies without any problem. This alone gives Cave Passages an edge over waygates. Also, they are often close to farming locations, so you can safely transport your loots via these passages.

Using Vampire Waygates

While Cave Passages are pretty straightforward, Vampire Waygates will require you to activate them first before you can use one. These waygates are indicated by green icons on the game, but they’ll only appear once discovered.

As soon as you come across a waygate, simply interact with it. This will open a prompt asking where you want to teleport to. However, as mentioned, you can only travel to waygates you’ve already unlocked.

Once you progress further into the game, you’ll be able to build your very own Vampire Gateway inside your castle. To do so, you have to defeat Polara the Feywalker. You’ll then need a handful of materials which are as follows:

  • 10 Gem Dust
  • 20 Plank
  • 20 Copper Ingot
  • 200 Blood Essence

After building the waygate, you can then freely use it to travel to other unlocked waygates. However, only you can access it, so if you have teammates around, they’ll have to use a separate waygate.

ALSO READ: V Rising: Traders and Merchant Guide and Locations

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The Cycle Frontier: Beginners Guide to Season 2 | Every Change You Need to Know About

Gear up and know these things before you play

Romeli

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The Cycle Frontier is a first-person shooter with a space theme comparable to Escape from Tarkov. You will need to scavenge or loot as you explore more hazardous places.

Every time you go exploring, you might want to examine the weather because it will greatly impact you. We’ll go over everything you need to know about the game’s second season.

Beginners Guide to Seasons 2, Every Change You Need to Know About in The Cycle Frontier

You will start at the station, which serves as the center of the Cycle Frontier. The General Store or Stockpile is located below the stairs. The Stockpile contains various items, including utilities, weapons, ammo, armor, consumables, tools, and attachments. From this point, you will set off on your journey through the Cycle Frontier.

Tips and Tricks for The Cycle: Frontier Season 2

You should be aware of the following before playing Cycle Frontier:

Inventory

The game has a wide variety of bags and backpacks. They need to be outfitted initially. You will see a space icon next to each item. The capacity of your bag is unaffected by the armor and weapons you have loaded.

A heavy-duty backpack with a 350-space capacity is an illustration of a bag. You will become exposed more quickly the more you carry. It will increase the volume of your movement after you have 200 places in your bag. Additionally, this slows down your movement.

Weapons

Find a weapon that you feel comfortable with by trying them all. You can see its ammunition when you click on a weapon. The AR-55 Autorifle is a superb first weapon for a beginner.

Armor

There are two varieties of armor. The common armor has higher protection. Running is an excellent use for tactical armor because it can boost your stamina.

Consumables

The Weak Stim and the Weak Medkit are the game’s two consumables. Weak Stims are preferable because they have quicker animation. You can use the Weak Medkit when you take a lot of damage.

Attachments

Different kinds of attachment exist. These attachments must always be checked and ready for you to know where to attach them. For instance, all guns can be equipped with the Angled Foregrip, yet only the DMR and Sniper can use the Marksman Stock.

These two attachments both lessen recoil. Attachments with less recoil are beneficial for automatic rifles. Snipers benefit from attachments for aim-down sights. Shotguns benefit from attachments that are easy to pull off.

Crafting

The Crafting Station is to the left of the Stockpile. There are only white rarity attachments in the Stockpile.

However, you may create green, blue, and purple rarity attachments in the crafting station. The consumables can also be used to make various grenades.

Utilities, Weapons, Ammo, Armor, Consumables, Tools, Attachments, Muzzle, Optics, Ammo, Stock, Grip, and Materials are all included at the crafting station. The necessary materials for crafting or crafting part of the components will need to be gathered through scavenging.

Factions

In the game, there are 3 factions, and each one has its own special quests and weapon to give.

The first faction is the ICA.

The Osiris is the next group.

Lastly, Korolev is the name of the last faction.

You must sell products to the faction market since the regular store does not accept them. As your faction level increases, you can purchase the special weapon that they purchase. The ability to use powerful weapons is unlocked as you level up.

To advance in level, you can complete campaign missions or tasks from the faction leaders. Make campaign missions your top priority as a new player.

Selling materials is another option to get faction points, which is a terrific way to earn money.

These are the special weapons for the Korolev faction. They provide powerful weaponry.

The ICA offers a greater selection of weapons than the other factions.

The Osiris provides cutting-edge armaments.

Campaign missions in Osiris can be completed to earn greater stims as well.

Quarters

The Den Residences, where you will find your Quarters or hideout, is located beneath the arrivals.

Your quarters can also be upgraded. Aside from the quarter level, there are three upgrades: generators, inventory, and gear printer. Improve your inventory’s capacity as a top priority. Give upgrading the supply crate top priority in the Generator tabs.

Safe Pockets

In the Quarters’ Inventory tab, the safe pocket can be upgraded. In the safe pocket, you can keep grenades or a Keycard.

Supply Crate

The supply crate is in the Quarters. It allows you to collect goods, and the more upgrades you give, the rarer the items you can get.

When you’re good to go, go to the Launch Terminal to begin playing.

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