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Devour: How to Beat Asylum

Asylum is the biggest and most complicated map in the game. Beating it will require skill, teamwork and strategy.




Compared to the farmhouse, Asylum might seem almost impossible to beat, especially if you don’t know what you’re doing. But, with careful planning, you should be able to finish your exorcism despite the odds.

How to Beat Asylum in Devour

When the game starts, you’ll spawn in the elevator and your first task will be to pull a breaker in the ritual room to properly start the exorcism. But before you do, use the time you have to get acquainted with the level. You can also gather as many items as you can in the ritual room, which will come in handy later.

Rats and Fuses

Devour: How to Beat Asylum

There are two things you’ll be looking for on these maps – rats and fuses. Rats work almost identically to the goats in the Farmhouse, only instead of hay you’ll have to lure them using platters with rotten food. Then, there are fuses. These are needed to use the breaker each time you want to sacrifice the rat. Before even starting the map properly, you can find 8 fuses when gathering resources.

Trash cans

Devour: How to Beat Asylum

To spawn rats, you’ll need to knock over trash cans. There are four of those in the stage. There are two strategies regarding rats that you can implement. First, make sure that you’ll first gather rats from the farthest portions of the stage, leaving those close to the ritual room for the endgame. Second, before sacrificing a rat, make sure every one of your teammates has one too. This is especially important when the stalker of this stage, Molly, enters here final phase.

Molly Jackson

Devour: How to Beat Asylum

Molly works similarly to Anna from the farmhouse, but there are a few things that make her a bit trickier to avoid. First, she’s harder to stun and calm down using UV light. Second, the stage features wheelchair demons, much more dangerous than the crawling demons from the previous level. Before starting Molly’s final phase, make sure you have all the necessary items near the ritual room to immediately finish the map.

Navigating the Asylum

Devour: How to Beat Asylum

Asylum can be a pain to navigate, as some rooms can only be opened using keys. This spawns randomly every time you start the map. But, there is some good spawn-related news as well. Most of the items, including fuses, a reaper in the spot they were taken from after a while, so you might want to return to some of the places you’ve already been to.

ALSO READ: Devour : How to Pick up Goat

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The Cycle Frontier: Beginners Guide to Season 2 | Every Change You Need to Know About

Gear up and know these things before you play





The Cycle Frontier is a first-person shooter with a space theme comparable to Escape from Tarkov. You will need to scavenge or loot as you explore more hazardous places.

Every time you go exploring, you might want to examine the weather because it will greatly impact you. We’ll go over everything you need to know about the game’s second season.

Beginners Guide to Seasons 2, Every Change You Need to Know About in The Cycle Frontier

You will start at the station, which serves as the center of the Cycle Frontier. The General Store or Stockpile is located below the stairs. The Stockpile contains various items, including utilities, weapons, ammo, armor, consumables, tools, and attachments. From this point, you will set off on your journey through the Cycle Frontier.

Tips and Tricks for The Cycle: Frontier Season 2

You should be aware of the following before playing Cycle Frontier:


The game has a wide variety of bags and backpacks. They need to be outfitted initially. You will see a space icon next to each item. The capacity of your bag is unaffected by the armor and weapons you have loaded.

A heavy-duty backpack with a 350-space capacity is an illustration of a bag. You will become exposed more quickly the more you carry. It will increase the volume of your movement after you have 200 places in your bag. Additionally, this slows down your movement.


Find a weapon that you feel comfortable with by trying them all. You can see its ammunition when you click on a weapon. The AR-55 Autorifle is a superb first weapon for a beginner.


There are two varieties of armor. The common armor has higher protection. Running is an excellent use for tactical armor because it can boost your stamina.


The Weak Stim and the Weak Medkit are the game’s two consumables. Weak Stims are preferable because they have quicker animation. You can use the Weak Medkit when you take a lot of damage.


Different kinds of attachment exist. These attachments must always be checked and ready for you to know where to attach them. For instance, all guns can be equipped with the Angled Foregrip, yet only the DMR and Sniper can use the Marksman Stock.

These two attachments both lessen recoil. Attachments with less recoil are beneficial for automatic rifles. Snipers benefit from attachments for aim-down sights. Shotguns benefit from attachments that are easy to pull off.


The Crafting Station is to the left of the Stockpile. There are only white rarity attachments in the Stockpile.

However, you may create green, blue, and purple rarity attachments in the crafting station. The consumables can also be used to make various grenades.

Utilities, Weapons, Ammo, Armor, Consumables, Tools, Attachments, Muzzle, Optics, Ammo, Stock, Grip, and Materials are all included at the crafting station. The necessary materials for crafting or crafting part of the components will need to be gathered through scavenging.


In the game, there are 3 factions, and each one has its own special quests and weapon to give.

The first faction is the ICA.

The Osiris is the next group.

Lastly, Korolev is the name of the last faction.

You must sell products to the faction market since the regular store does not accept them. As your faction level increases, you can purchase the special weapon that they purchase. The ability to use powerful weapons is unlocked as you level up.

To advance in level, you can complete campaign missions or tasks from the faction leaders. Make campaign missions your top priority as a new player.

Selling materials is another option to get faction points, which is a terrific way to earn money.

These are the special weapons for the Korolev faction. They provide powerful weaponry.

The ICA offers a greater selection of weapons than the other factions.

The Osiris provides cutting-edge armaments.

Campaign missions in Osiris can be completed to earn greater stims as well.


The Den Residences, where you will find your Quarters or hideout, is located beneath the arrivals.

Your quarters can also be upgraded. Aside from the quarter level, there are three upgrades: generators, inventory, and gear printer. Improve your inventory’s capacity as a top priority. Give upgrading the supply crate top priority in the Generator tabs.

Safe Pockets

In the Quarters’ Inventory tab, the safe pocket can be upgraded. In the safe pocket, you can keep grenades or a Keycard.

Supply Crate

The supply crate is in the Quarters. It allows you to collect goods, and the more upgrades you give, the rarer the items you can get.

When you’re good to go, go to the Launch Terminal to begin playing.

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