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Devour: How to Calm Anna

Anna Puerta is possibly the most recognizable threat in Devour, but many players still don’t understand how she works, often thinking that most of her actions are a result of RNG.

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The possessed cult leader known as Anna Puerta is the main stalker who’ll hunt for you and your team in the first stage of Devour. To increase your chances of survival, you’ll need to know a few things about her – including how to calm her down.

How to Calm Anna in Devour

How to Calm Anna in Devour

When she first spawns, Anna won’t pose much of a threat until she starts her “hunt”. When she does, she’ll start running around the house trying to kill the players and the only way to stop her for a while is to calm her down. You can do this by flashing your UV light at her for a couple of seconds.

Anna’s Aggressiveness

Now, each time you’ll calm Anna, she will get more violent when starting a new hunt. But, more importantly, her aggressiveness will also rise when you burn more goats at the altar. After burning three, you will have to stun her twice before she’ll be calm, and when the exorcism will better its final stage after burning 7 goats, she’ll need to be stunned three times. On top of that, she’s going to stay calm for a much shorter period of time in her final phase.

The Red Eyes

Anna cannot be stunned when her eyes glow red, which happens after burning enough goats. At this point, your best bet is to either run or hide from her. Keep in mind that Anna is also sensitive to your regular light, making her notice you if you keep it on. In later stages, she also actively hunts you, so calming her might be a waste of time.

ALSO READ: Hyperbolica: How to Find Ticket to the Gallery

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Guides

Season: Emotional Baggage Handler Trophy Guide

Make your dark days brighter!

Alexis Ongsansoy

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season emotional baggage handler trophy guide

As time comes to a grinding halt in Tieng valley people start appreciating what little time they have left before the wipe happens. Not you though! You’re on a race against time as there’s plenty of things that you should be doing, a whole mountain village did give you the task of recording every bit of knowledge that the light touches after all. But as always, humans find a little extra morsel of time to go out of their way and cross another achievement off their list; like helping Sophon pack the last of her things. In this guide well help you gather everything you need to send her off!

Emotional Baggage Handler Trophy Guide | Season

The map is your best friend as it tells you the sights you can see as you make your way further down the valley. Once you leave the spot where you recorded the memory flower keep on following the road until you make a right turn.

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After you arrive at what seems to be a checkpoint head towards the left coming from where the map is located. Once you reach the three-way junction next to the hill make another left turn. Keep following the dirt path and make sure you’re leaning to the right as you go.

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When you see a cabin make a right turn and approach the camp at the top of the hill, Sophon will start explaining to you her predicament in a cutscene. She’ll give you her life’s story and ask you to help her pack her things.

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What you need to do here is interact with everything you see in the camp in order to finish the sidequest. And that’s it! That is how you get the Emotional Baggage Handler trophy. Now go ride out to Sophon’s camp and try it out yourself. She’ll have a lot of interesting stories to tell once you get there.

ALSO READ: Season: Deep Listener Trophy Guide

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