Connect with us


LEGO Star Wars Skywalker Saga: Hibernation Station All Minikits and Level Challenges

The Hibernation Station adds another layer of challenge for LEGO Star Wars Skywalker Saga players.




Every level in LEGO Star Wars Skywalker Saga contains three challenges and minikits, and some of them can be difficult to spot. Find out how to complete all minikits and level challenges at the Hibernation Station with this guide.

All Minikits and Level Challenges at Hibernation Station in LEGO Star Wars Skywalker Saga

Players in LEGO Star Wars: The Skywalker Saga can play through all nine films in just one game. Each film is represented by its own Episode, with five levels and three Challenges per level in each Episode. Because there is no prompt or objective reminding players what to perform, some of these Challenges are easy to overlook.

Level Challenges  

There are three challenges in the Hibernation Station namely:

You want to make that move? – Destroy the two large objects you find and you will gain the ability to choose between building a Dejarik Board, Vader Hologram, and an AT-RT. Choosethe Dejarik Board, which will gather all stormtroopers and complete the challenge.

Hello, What Have We Here? – As a Hero Class character, you can do this by shooting Stormtroopers and equipping their armor. Players can also return to the level in Free Play mode and select a Villain Class character, such as the Stormtrooper to acquire free access to the weapon cache.

 Surprise! – Push your way through the Hibernation Station level until you reach the landing pad with the spacecraft. Players should head left when they reach the circular area with the spacecraft in the center and look for a rectangular brown boxy droid. It’s alright if you can’t find it immediately since the droid is quite elusive and always walks throughout the area. Steer the droid to the brown pen to activate the secret defenses.


Minikit #1 – At the start of the level, you will see a Protocol Terminal behind you that will need a password. Go down the hallway on the right to find the password. Once the password is found, you can go back to the beginning to open the door and collect a Minikit.

Minikit #2 – In the same hall where you found the password, there’s an Astromech Terminal. Use it to open up a new area where there are three operational power cells and one missing. Inside the area, there will be a hook that can be pulled by characters that have grappling abilities. Pull down the object and break it down to reveal a power cell. Bring it to the previous room to obtain the second Minikit.

Minikit #3 – From the start, if you take the hallway to the left, you will come across another Protocol Terminal which allows a droid to be brought to the other side of the door. The buttons in this room will open a path for you to get in. The debris should be cleared out to reveal the pieces needed to build a generator. Activating the generator will create a Minikit.

Minikit #4 – In the Protocol Terminal used for the 3rd Minikit, you can continue down the main hallway to find another Terminal that can be used by a Villain Character. Activating it will open the door to a path that leads you to a Hero Terminal with a crate. Pushing the crate to the other side will reveal the fourth Minikit.

Minikit #5 – This last Minikit is located in the room where the Imperial Officer holding a keycard is found. Grapple on to the bar above to open the door and you will see a Minikit.

ALSO READ: LEGO Star Wars: The Skywalker Saga: How to Get Data Card Jundland Wastes, Tatooine

Click to comment

Leave a Reply

Your email address will not be published.


The Cycle Frontier: Beginners Guide to Season 2 | Every Change You Need to Know About

Gear up and know these things before you play





The Cycle Frontier is a first-person shooter with a space theme comparable to Escape from Tarkov. You will need to scavenge or loot as you explore more hazardous places.

Every time you go exploring, you might want to examine the weather because it will greatly impact you. We’ll go over everything you need to know about the game’s second season.

Beginners Guide to Seasons 2, Every Change You Need to Know About in The Cycle Frontier

You will start at the station, which serves as the center of the Cycle Frontier. The General Store or Stockpile is located below the stairs. The Stockpile contains various items, including utilities, weapons, ammo, armor, consumables, tools, and attachments. From this point, you will set off on your journey through the Cycle Frontier.

Tips and Tricks for The Cycle: Frontier Season 2

You should be aware of the following before playing Cycle Frontier:


The game has a wide variety of bags and backpacks. They need to be outfitted initially. You will see a space icon next to each item. The capacity of your bag is unaffected by the armor and weapons you have loaded.

A heavy-duty backpack with a 350-space capacity is an illustration of a bag. You will become exposed more quickly the more you carry. It will increase the volume of your movement after you have 200 places in your bag. Additionally, this slows down your movement.


Find a weapon that you feel comfortable with by trying them all. You can see its ammunition when you click on a weapon. The AR-55 Autorifle is a superb first weapon for a beginner.


There are two varieties of armor. The common armor has higher protection. Running is an excellent use for tactical armor because it can boost your stamina.


The Weak Stim and the Weak Medkit are the game’s two consumables. Weak Stims are preferable because they have quicker animation. You can use the Weak Medkit when you take a lot of damage.


Different kinds of attachment exist. These attachments must always be checked and ready for you to know where to attach them. For instance, all guns can be equipped with the Angled Foregrip, yet only the DMR and Sniper can use the Marksman Stock.

These two attachments both lessen recoil. Attachments with less recoil are beneficial for automatic rifles. Snipers benefit from attachments for aim-down sights. Shotguns benefit from attachments that are easy to pull off.


The Crafting Station is to the left of the Stockpile. There are only white rarity attachments in the Stockpile.

However, you may create green, blue, and purple rarity attachments in the crafting station. The consumables can also be used to make various grenades.

Utilities, Weapons, Ammo, Armor, Consumables, Tools, Attachments, Muzzle, Optics, Ammo, Stock, Grip, and Materials are all included at the crafting station. The necessary materials for crafting or crafting part of the components will need to be gathered through scavenging.


In the game, there are 3 factions, and each one has its own special quests and weapon to give.

The first faction is the ICA.

The Osiris is the next group.

Lastly, Korolev is the name of the last faction.

You must sell products to the faction market since the regular store does not accept them. As your faction level increases, you can purchase the special weapon that they purchase. The ability to use powerful weapons is unlocked as you level up.

To advance in level, you can complete campaign missions or tasks from the faction leaders. Make campaign missions your top priority as a new player.

Selling materials is another option to get faction points, which is a terrific way to earn money.

These are the special weapons for the Korolev faction. They provide powerful weaponry.

The ICA offers a greater selection of weapons than the other factions.

The Osiris provides cutting-edge armaments.

Campaign missions in Osiris can be completed to earn greater stims as well.


The Den Residences, where you will find your Quarters or hideout, is located beneath the arrivals.

Your quarters can also be upgraded. Aside from the quarter level, there are three upgrades: generators, inventory, and gear printer. Improve your inventory’s capacity as a top priority. Give upgrading the supply crate top priority in the Generator tabs.

Safe Pockets

In the Quarters’ Inventory tab, the safe pocket can be upgraded. In the safe pocket, you can keep grenades or a Keycard.

Supply Crate

The supply crate is in the Quarters. It allows you to collect goods, and the more upgrades you give, the rarer the items you can get.

When you’re good to go, go to the Launch Terminal to begin playing.

Continue Reading