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Airborne Kingdom: Wonder Locations

As you’ll reach endgame in Airborne Kingdom, you’ll want to add the three Wonders to your cities. But to build them, you’ll first have to find all of their parts, scattered through the world…

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Wonders are special buildings in Airborne Kingdom that give enormous benefits for having them in your city. But they can only be built once you find three portions of each on the world map. Here are the locations of each.

Airborne Kingdom: The Tranquil Gardens Location

The first part of the Tranquil Gardens, the Tree of Harmony is found in the desert, southeast of the Kan’tis Crossing, near the two settlements.

Airborne Kingdom: The Tranquil Gardens Location

The next piece, Tree of Serenity, can be found in the Shallows, north of Khora Bay.

Airborne Kingdom: The Tranquil Gardens Location

The last part of the gardens, the Tree of Unity, is in the far east from Bluff’s Gateway in Hillsides. It’s a very long trip.

Airborne Kingdom: The Tranquil Gardens Location

The Tranquil Gardens remove any displeasure from your citizens.

Airborne Kingdom: The Great Library Location

The library of Intelligence is the first piece of the Great Library – it can be found to the far west of Mehlia’s Passage in the Desert.

Airborne Kingdom: The Tranquil Gardens Location

The Library of Knowledge is located south of Elysian Cape in the shallows, next to one of the ancient towers.

The last building you need to find is the Library of Wisdom, located in the Highlands, northeast of Bluff’s Gateway.

The Great Library improves the efficiency of all lift, propulsion and production buildings.

Airborne Kingdom: The Nomad’s Orrery Location

The pieces of Nomad’s Orrery are the hardest to spot. The piece in the desert is located southeast of the Fields of Agromaz.

Airborne Kingdom: The Nomad’s Orrery Location

The next Golden Orb is found in the Shallows, east from Ashrock Landing. It’s pretty far from the rest of civilization, so prepare for a lengthy trip.

Airborne Kingdom: The Nomad’s Orrery Location

The last Golden Sphere is located in the Hillsides, north of the Mohnem’s Foundry.

Airborne Kingdom: The Nomad’s Orrery Location

The Nomad’s Orrey uncovers the entire world map.

ALSO READ: Airborne Kingdom: Which Skills to Unlock First

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  1. Avatar

    Zoé

    May 12, 2022 at 5:26 pm

    The map has changed…

    Some location are still accurate

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Genshin Impact: Sandglass Dendroculus Puzzle Guide

Get rewarded for clearing this new exploration-based mechanic.

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Primal Sandglasses are a new mechanic for exploration that you’ll find in the Ruins of King Deshret. Flipping one will start a timed challenge where you’ll need to flip other Primal Sandglasses. Doing so within the time will grant you a reward.

In this guide we’ll teach you how to beat one of these challenges.

The Sandglass Location

To find the Primal Sandglass that rewards you with a Dendroculus and an Exquisite Chest you’ll want to go west of The Mausoleum of King Deshret.

Get to the red-circled area – there’s a Four-Leaf Sigil around to make the travel faster. You’ll end in an area with one of the squared-floor panels that you can activate by interacting with the book front of it. This will create an updraft that will get you to a Dendroculus waiting on top, plus a Forged Primal Light.

From that position you can look at the second area, the one we encircled in a blue circle in the first image. Take the Forged Primal Light to the panel there to create a Primal Sandglass.

The Sandglass Time Trial Challenge

Once you flip the Primal Sandglass you’ll have29 seconds to flip the other two. It may look simple, but there’s invisible walls that’ll make tricky getting to the others.

First you’ll want to do a straight-line run towards where the red arrow points: the part where you can see stone steps rather than sand.

From here turn to the right and keep going forward until you crash against the invisible wall. Then employ some wall-hugging: move while sticking close to the wall so that at the moment it stops being there, your character will get past it to the other side.

When you ‘see’ the door get past it and turn back in direction to the hourglass. This time the wall will be to the right-side of your character. Make your way to the Sandglass normally, and we’re on to the last one.

From that sandglass you’ll run straight to the second batch of stone-floor.

At that point, turn 90° degrees to the right until you see another invisible wall flare up blue. You’ll turn 90° degrees to your right again. Make sure to wall-hug a little so that you can see where the wall ends.

After you’ve cleared the wall do a full turn around, leaving it to left-side of your body and run in a straight line like you were trying to get the torch close to the last Sandglass. You’ll be clear off the wall in a matter of seconds and you can make a beeline for the last Sandglass. Flip it.

Now just walk forward in the direction of the Four-Leaf Sigil, but don’t use it. If you look down you’ll be able to see the Dendroculus and an Exquisite Chest to its right.

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