There are several Warframes in the Angels of Zariman game with special skills in combats. The 49th and newest addition is GYRE, with an energetic and momentous style of play that could deliver electrical status damages and crucial hits. The Alternox Rifle her its assigned weapon, and she has four special abilities that come in handy.
Our review of GYRE reminds us of the hybrid of sentient and Warframe that was raised in the wreckage of the old war, Caliban. GYRE is as extraordinary as he was, with the fun and excitement she brings to the gameplay. Although not steel-path ready, she comes with four special abilities, and her EHP is enclosed in shields.
We discovered that at level 30, she has only about a hundred armors, 300 health points, and 525 shield points. In addition, she has high shields that cause shield gating, which is a detriment to her suit. As a result, she has very little ability to survive against steel path enemies.
However, GYRE has mild cc, decent damage, and an excellent dodge roll animation. She also delivers electric spheres to enemies close to her and shoots lightning bolts at enemies far from her. Her passive skills give her an extra ten crit chance to her abilities per electrical status.
Her four special abilities are Arcsphere, Coil Horizon, Cathode Grace, and Rotorswell. The Arcsphere launches a gyratory sphere that deals with electric shocks. Her Coil Horizon ability throws a gyratory sphere that explodes after two seconds. Cathode Grace gives her an increased chance and energy regeneration. Lastly, Rotorswell gives her mechanisms fast speed to shock enemies.
Gyre is a fragile Warframe, and we recommend you use a Prime Sure-Footed build in the x-list slot. You could also use the handspring, and there should be plenty of adaptation so she can survive damage. You want to ensure the rest of her build is on duration, range, and strength.
Use arcane aegis to help her rebuild and reset shields. You can also use arcane fury, considering her melee frame. You should also consider giving her a breach surge if you plan to use her plenty of times in the game.
Terraria: How to Find Every New Critter in 1.4.4 Update
The 1.4.4 update for Terraria introduces a handful of new critters into the game that you can find in various locations.
There have been quite a few additions to the 1.4.4 update of Terraria. One of these additions is the new critters that you can find in various locations throughout the game.
In this guide, we’ll have a look at what those critters are and how you can find them.
How to Find Every New Critter in 1.4.4 Update in Terraria
There are around four new critters that were added to the game in the 1.4.4 update. They’re as follows:
The Stinkbug is a tiny, flying critter that can spawn in the Forest biome. It’s quite easy to catch using a bug net, and you can use it as bait with a 10% Bait Power. Apart from that, you can also combine it with a Platinum Broadsword in order to create the Flymeal sword at a Honey pool.
The second critter is the Toucan which is a bird that can spawn on the surface, particularly in the Jungle biome. It has very little HP and zero defense, so if you want to catch it, you need to use a bug net. If you’re not careful, you can easily kill this bird due to its low health.
You can keep it inside a Toucan Cage (combine it with a Terrarium) and use it as decoration. However, do keep in mind that the Toucan will no longer be able to get outside of the cage after that.
Cockatiels come in gray and yellow variants, and you can normally find them in the Jungle biome, the same as the Toucan. Also, they have very little health with no defense, so using a bug net to capture them is a must.
As with the Toucan, you can use them as decoration by creating a Cockatiel Cage by combining your captured Cockatiel with a Terrarium.
Lastly, we have the Macaws which share the same spawning point as the previous two birds. They also have the same stats and can be placed inside the Macaw Cage to serve as decoration.