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Tunic: What Do Ability Cards Do

One way to make your Tunic journey easier is to use the Ability Cards. But how do they work?




One of the collectibles that might enhance the skills of your character in Tunic is the Ability Cards. But though you’ve probably found some already, you’re probably not sure how do they work, as the game doesn’t tell you right away.

What Do Ability Cards Do in Tunic

Ability Cards grant you special upgrades when equipped in their designated slots. The number of these slots can be increased using another collectible, the Gold Coins. Different Ability Cards can be found in chests all around the world.

The Locations and uses of Ability Cards

What Do Ability Cards Do in Tunic

There are 16 ability cards in total. Here’s how each of them works and where you can get them.

  1. Orange Peril Ring – Raises your attack when your health is low. Hidden in the Dark Tomb, above the first ladder
  2. Cyan Peril Ring – Raises your defense when your health is low. Located in the West Garden, near the Hero’s Grave
  3. Inverted Ash – Changes the effect of health potions, so that they restore mana instead. Located in the top left portion of the Overworld.
  4. Anklet – Increases your movement speed slightly. In the Forest’s Fortress, Behind the Hero’s Grave.
  5. Perfume – Increases stamina recovery. In the swamp, up the ladder leading to the skull area.
  6. Tincture – Increases attack at the cost of defense. In the Ruined Atoll, behind the Envoy on the west side.
  7. Bracer – Reduces the cost of blocking. In the Ruined Attol, near the secondary entrance.
  8. Lucky Cup – Makes enemies drop healing hearts. In the bottom left portion of the overworld.
  9. Muffling Bell – Makes it harder for enemies to notice you. Under the Eastern Vault, behind a waterfall.
  10. Louder Echo – The knockback caused by retrieving echo-of-soul is increased. In the top left prtion of the Flooded Well.
  11. Scavengers Mask – Protects you from the miasma. Given to you during the story in the Monastery.
  12. Dagger Strap – Reduces the cast time of magic daggers. In the swamp, south of the checkpoint.
  13. Magic Echo – Restores some HP when retrieving echo-of-soul. Near a gate south of the Ruined Atoll.
  14. Fire Sword – Causes your sword attacks to ignite enemies, but reduces your HP to one. In the bottom right portion of the overworld, behind a locked door.
  15. Aura’s Gem – Slightly increases the time window for parrying. In the top right portion of the Quarry.
  16. The Bone – Doubles your invincibility time during dodge roles. In the Ruined Atoll, behind a bombable wall next to a rock with a lone flower on it.

ALSO READ: Tunic: How to Get Teleport Dash

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Total War Three Kingdoms: Court Guide

Shameful display!

Alexis Ongsansoy



total war three kingdoms court guide

Going to war and managing your troops in the heat of battle has always been the core gameplay of Total War, either that or deliberately heading straight into battle outgunned or outnumbered in order to test the mettle of your troops. But with the Three Kingdoms things can get mighty confusing when you’re not out fighting. You’d be surprised how something as simple as choosing who to put on councils can take up your time when you’re not quite sure of your decisions. That will all go away as we show you the way of heaven’s will in this guide and lead your kingdom to prosperity!

Court Guide | Total War Three Kingdoms

Now the court is made up of your faction leaders, heirs, and your administrators. You manage your dynasty here as you unlock more positions when you progress. Let’s go further into detail below and see how you can manage your people better.

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While you’re in the in-game map click on the Court button or press 2 to bring up the rest of your family tree. What you can do here first is to hover over everyone’s portraits to see the positive and negative benefits they can offer if they’re to be assigned to a certain position.

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Next thing that you should be on the lookout for is the character’s Background. You can find this by hovering over the general’s name, there’s plenty of generals each with their own unique background so be careful who you choose! For this example, Liu Bei is a Virtuous Idealist. That helps you with public order and upkeep but gives you 25% less income due to their poor background.

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Another interesting thing to keep in mind are the basic Traits. You will have to keep a close eye on this as it influences character relations throughout the campaign. Same with the Background, there are numerous Traits in the game and your character can earn more as you progress with them.

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Of course besides the individual Traits and Backgrounds you also would want to know more about navigating the Court itself. Each individual position in the court will have its own explanation and allows you to see the rank required in order to unlock it.

You can choose good old fashioned nepotism and assign a post to a family member or a general who’s done actual work with their own hands. Each character will offer various bonuses depending on the position they’re assigned to.

Remember – not all your characters need to be out in the field as some of them are more proficient with administrative affairs. The pen is mightier than the sword, and all of that.

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Now that you’ve assigned a post to the members of your Court the next thing you need to do is to make sure everyone is satisfied. You wouldn’t want someone in a position of power to complain and suddenly decide it would be in their best interest to rebel! That gets in the way of prosperity and no one wants that.

In order to view a character’s Satisfaction go and hover over their character panel or check the characters list on your campaign screen. If you choose the character panel check to the right of their age in order to see their opinion about you.

Some of the things you can do to make sure they don’t look elsewhere is to make sure that the post you assigned to them is compatible with their class. For example if your character’s class is Sentinel then you would want to make that character into an Administrator.

Lastly, it’s recommended that you assign a post that complements their level. Give them a post that’s too out of reach for them and their satisfaction will suffer just as much. Now that’s good work ethic!

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And that is how you manage internal affairs in Total War: Three Kingdoms. Now that you know the intricacies of the court you can be your very own Sun Tzu and lead by example!

ALSO READ: Niffelheim – Open the Vault Guide

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