Marauders are intimidating large blue lizard-like monsters found in many locations of The Cycle: Frontier. They drop many good materials required for things like better armor and the like. On top of that, many of the Factions’ quests will ask you to hunt them. But how exactly should you deal with them in combat? Here’s how.
How to Farm Marauders in The Cycle Frontier
Farming Marauders is actually easier than you might assume at first. Marauders are large blue lizard-like creatures that can be found in many locations in every map. You should have no trouble finding lots of them naturally. There are some key tips to keep in mind when dealing with them, however.
Know Their Attacks
Marauders have a limited pool of attacks. This means it’s easy to get to know them, which you should so you can avoid them easier.
Their first attack is a toxic ball of spit. They will stop, open their mouths and shoot a ball of toxic spit at you. They are vulnerable as they expose their mouths while they prepare to spit. You’ll notice their mouth glows bright orange when they prepare to spit, this is your moment to shoot. Don’t get too greedy though, remember to dodge the spit.
Their toxic spit will deal damage to you over time but also damage your armor, so you definitely want to avoid it. Also, if it hits the ground directly, you want to avoid standing on the spot it hit or you’ll take damage.
Secondly, they have a lunge attack. They mostly do this attack when they are close to you. Keep your distance and move away from them fast if you get in close range. This attack can be a bit hard to read, so it’s harder to dodge than the spit. Generally, Marauders will try to do two lunges back-to-back. Keep your distance to prevent them from even doing this attack.
Of course, having the proper weapons is always key to winning a fight. In the case of Marauders, one of the best guns you can use is the Voltaic Brute. However, the ICA’s Guarantee and Osiris’ Flechette are also really great weapons. You also want to have a converter attachment on any gun you use, as this increases your damage. Additionally, any attachment that increases damage to monsters is a great option here.
Use your Environment
Generally speaking, Marauders are always attempting to close distances so they can use their lunge attacks. One simple trick to avoid this, is to take advantage of any elevation in the environment. Being at either a higher or lower elevation than them will force them to use their spit attack instead. The spit attack is a lot easier to deal with once you get used to it, so this makes them pretty easy to kill. With this in mind, killing lots of Marauders will be no trouble at all.
Genshin Impact: Sandglass Dendroculus Puzzle Guide
Get rewarded for clearing this new exploration-based mechanic.
Primal Sandglasses are a new mechanic for exploration that you’ll find in the Ruins of King Deshret. Flipping one will start a timed challenge where you’ll need to flip other Primal Sandglasses. Doing so within the time will grant you a reward.
In this guide we’ll teach you how to beat one of these challenges.
The Sandglass Location
To find the Primal Sandglass that rewards you with a Dendroculus and an Exquisite Chest you’ll want to go west of The Mausoleum of King Deshret.
Get to the red-circled area – there’s a Four-Leaf Sigil around to make the travel faster. You’ll end in an area with one of the squared-floor panels that you can activate by interacting with the book front of it. This will create an updraft that will get you to a Dendroculus waiting on top, plus a Forged Primal Light.
From that position you can look at the second area, the one we encircled in a blue circle in the first image. Take the Forged Primal Light to the panel there to create a Primal Sandglass.
The Sandglass Time Trial Challenge
Once you flip the Primal Sandglass you’ll have29 seconds to flip the other two. It may look simple, but there’s invisible walls that’ll make tricky getting to the others.
First you’ll want to do a straight-line run towards where the red arrow points: the part where you can see stone steps rather than sand.
From here turn to the right and keep going forward until you crash against the invisible wall. Then employ some wall-hugging: move while sticking close to the wall so that at the moment it stops being there, your character will get past it to the other side.
When you ‘see’ the door get past it and turn back in direction to the hourglass. This time the wall will be to the right-side of your character. Make your way to the Sandglass normally, and we’re on to the last one.
From that sandglass you’ll run straight to the second batch of stone-floor.
At that point, turn 90° degrees to the right until you see another invisible wall flare up blue. You’ll turn 90° degrees to your right again. Make sure to wall-hug a little so that you can see where the wall ends.
After you’ve cleared the wall do a full turn around, leaving it to left-side of your body and run in a straight line like you were trying to get the torch close to the last Sandglass. You’ll be clear off the wall in a matter of seconds and you can make a beeline for the last Sandglass. Flip it.
Now just walk forward in the direction of the Four-Leaf Sigil, but don’t use it. If you look down you’ll be able to see the Dendroculus and an Exquisite Chest to its right.