In the world of Rumbleverse, there are a number of ways to dish it out to your opponents – melee attacks and physical strikes, weapons, “Vicious” attacks, and ‘Special Moves’ or abilities. What exactly are these ‘Special Moves’ and how can you get them? You cannot bring them into battle with you, like perks, so these are things you’ll need to pick up in-game to help you out.
What are the Special Abilities and Moves in Rumbleverse?
Specials Moves must first be discovered inside boxes scattered throughout Grapital City as you battle. Before detailing all the available special abilities below, it is important to note that a couple specific ones have unique qualities ascribed solely to them.
They’ll either be as a ‘strike’ or a ‘Vicious attack’ and can have special attributes (Poison) and an assigned rarity. Green abilities are common, blue moves are rare, and purple moves are ‘Epic.’ Rarer abilities will have a higher power level and attack priority and as such try to find those whenever possible!

Common:
Vicious Mist – Vicious, Stuns (Common) – Blows blinding mist into the foe’s face
Punchline – Slow, High Damage (Common) – Leap forward with a Superman punch
Tackle – Vicious, High Damage, High Risk (Common) – Lunge forward with a tackle
Sumoslap – High Stamina Damage (Common) – Step forward with multiple slaps
Superkick – Chargeable (Common) – Strike with a standing side-kick
Uppercut – High Priority (Common) – Step forward with a rising punch
Goal Shot – Launcher (Common) – Step forward with a high kick
Ruby Crusher – Vicious, High Damage (Common) – Grab a foe and hit a cutter
Cyclone – Chargeable, AoE (Common) – Strike multiple foes with a tornado clothesline
Good IzunaDrop – Vicious (Common) – Grab a foe and sit on them
Rare:
Bad Breath – Poison, Chargeable (Rare) – More potent Bad Breath
Atomic Punchline – Slow, High Damage, AoE (Rare) – Can hit more targets than a punchline
Spear Tackle – Vicious, High Damage, High Risk (Rare) – More damage than a standard tackle
Poison Sumoslap – Poison, High Stamina Damage (Rare) – A Sumoslap that inflicts poison
Superduper Kick – Chargeable, Launcher (Rare) – A Superkick that can launch foes
Bionic Uppercut – High Priority, Chargeable (Rare) – More damage than a standard uppercut
Volley Dive – Traversal, Launcher (Rare) – Belly flop forward and launch a target
Rekt Shot – Launcher (Rare) – More damage than a standard goal shot
Emerald Crusher – Vicious, High Damage (Rare) – More damage than a standard Ruby Crusher
Big Swing – Vicious, Launcher, Aimable (Rare) – Grab a foe and swing them into the distance
Super Cyclone – Chargeable, AoE (Rare) – More damage than a standard cyclone
Rocket Jump – Chargeable, Traversal (Rare) – Launch yourself skyward; causes no damage
Great IzunaDrop – Vicious (Rare) – More damage than a standard IzunaDrop
Epic:
Javelin Tackle – Vicious, High Damage, High Risk (Epic) – Strongest quality tackle
Super Sumoslap – Chargeable, High Stamina Damage (Epic) – Strongest quality sumoslap
Omega Uppercut – High Priority, Chargeable (Epic) – Strongest quality uppercut
Dolphin Dive – Chargeable, Traversal, Launcher (Epic) – Chargeable version of the Volley Dive
Cozmo Shot – Launcher (Epic) – Strongest quality Goal Shot
Diamond Crusher – Vicious, High Damage (Epic) – Strongest quality cutter, BANG!
Giant Swing – Vicious, Launcher, Aimable (Epic) – More damage/distance than Big Swing
Omega Cyclone – Chargeable, AoE (Epic) – Strongest quality Cyclone
Skyrocket – Chargeable, Traversal (Epic) – More distance than a Rocket Jump

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