Though liches are a staple of fantasy RPGs, few games allow you to become one. Pathfinder Wrath of the Righteous gives you this option by integrating it with the Mythic Path you’ll choose after a specific moment in the story. But in order to have this possibility, you’ll have to do a few things beforehand…
How to Become a Lich in Pathfinder Wrath of the Righteous
Short answer – You’ll have to return a wand found in Leper’s Smile to the lich living in the Lost Chapel’s basement. But, there are a few smaller steps you’ll have to take in order to even meet this lich. So, here’s the long answer, describing each step:
You can follow most of the main quest in Act I normally until you reach the tower of Estrod. There, go to the basement and talk with Teldon, the curator. Talk with him and exploit every possible dialogue option (without killing him, obviously). He’ll mention something about a missing wand…
That wand is located in the Lepers Smile location. As you’ll be doing the main quest, you should reach a place with the vescavor queen. Next to her is a hatch that you can enter. It will take you to a cave, filled with more bug demons and some undead.
Follow the left wall here, fighting the many Wights guarding the area. As you’ll get closer to the wand, there’ll be more and more undead enemies. The wand itself is in the glowing, wooden box at the end of the cave, in a location with some water, more wights, and a lot of resources to pick up. Note that the enemies here will respawn infinitely until you’ll take the wand from the box.
Returning the Wand
You’ll be presented with a few choices once you’ll interact with the box. Do not pick “destroy the ominous item”, as this option will make it impossible to become a Lich. Once the Wand is in your inventory, you can get back to the main story, until you’ll get to the Lost Chapel.
Once you’ll reach the chapel, as long as you followed all the steps, a portion of the left wall should open, revealing a staircase. Follow it to the basement, where you’ll meet Zacharius the Lich. He will propose a deal – his Wand for great power. Accept it to unlock the lich Mythic Path.
The Lich Mythic Path
After doing a portion of the main quest, every so often you’ll receive a “mythic level”. The first two are always the same and have no effect on your future build. But, the third mythic level, received after the Siege of Drezen, will ask you to choose one of the Mythic Paths, determining what your new god-like abilities will be. If you’ve done all the steps above, one of these should allow you to become a lich.
Genshin Impact: Sandglass Dendroculus Puzzle Guide
Get rewarded for clearing this new exploration-based mechanic.
Primal Sandglasses are a new mechanic for exploration that you’ll find in the Ruins of King Deshret. Flipping one will start a timed challenge where you’ll need to flip other Primal Sandglasses. Doing so within the time will grant you a reward.
In this guide we’ll teach you how to beat one of these challenges.
The Sandglass Location
To find the Primal Sandglass that rewards you with a Dendroculus and an Exquisite Chest you’ll want to go west of The Mausoleum of King Deshret.
Get to the red-circled area – there’s a Four-Leaf Sigil around to make the travel faster. You’ll end in an area with one of the squared-floor panels that you can activate by interacting with the book front of it. This will create an updraft that will get you to a Dendroculus waiting on top, plus a Forged Primal Light.
From that position you can look at the second area, the one we encircled in a blue circle in the first image. Take the Forged Primal Light to the panel there to create a Primal Sandglass.
The Sandglass Time Trial Challenge
Once you flip the Primal Sandglass you’ll have29 seconds to flip the other two. It may look simple, but there’s invisible walls that’ll make tricky getting to the others.
First you’ll want to do a straight-line run towards where the red arrow points: the part where you can see stone steps rather than sand.
From here turn to the right and keep going forward until you crash against the invisible wall. Then employ some wall-hugging: move while sticking close to the wall so that at the moment it stops being there, your character will get past it to the other side.
When you ‘see’ the door get past it and turn back in direction to the hourglass. This time the wall will be to the right-side of your character. Make your way to the Sandglass normally, and we’re on to the last one.
From that sandglass you’ll run straight to the second batch of stone-floor.
At that point, turn 90° degrees to the right until you see another invisible wall flare up blue. You’ll turn 90° degrees to your right again. Make sure to wall-hug a little so that you can see where the wall ends.
After you’ve cleared the wall do a full turn around, leaving it to left-side of your body and run in a straight line like you were trying to get the torch close to the last Sandglass. You’ll be clear off the wall in a matter of seconds and you can make a beeline for the last Sandglass. Flip it.
Now just walk forward in the direction of the Four-Leaf Sigil, but don’t use it. If you look down you’ll be able to see the Dendroculus and an Exquisite Chest to its right.