Dune: Spice Wars is a strategy game wherein you must lead your faction and fight for power and dominance in the desert planet of Arrakis. The Spice is the most valuable item in the Dune Universe, and it is sought by the four factions in the game.
Faction Guide in Dune Spice Wars
Set to release on the 26th of April, the only information you can get about Dune: Spice Wars is from their Early Access. Data may or may not change when the game is released.
Currently, there are four factions in total: House Harkonnen, House Atreides, the Smugglers, and the Fremens. You can choose one of the four factions to lead and dominate Arrakis planet.
The Harkonnens are a powerhouse known to be feared by their fellow houses. They are well renowned for their clever and nefarious political tactics and the centuries-long historical feud they have maintained with House Atreides.
They maintain a strong reputation on the battlefield as they don’t hesitate to use underhanded tactics to achieve any goal for their cause.
The Atreides’ greatest asset is their unrivaled political power. Their negotiating skills and excellent reputation allow many houses to trust them, giving them more influence.
This faction can use their abilities and reputation to effortlessly bargain with the Fremen, the inhabitants of Arrakis, providing them a significant advantage over other tribes in the race to dominance.
Smugglers, the third faction in Dune: Spice Wars, is a secretive organization with a global reach and a fair degree of political influence. Money and power motivate them.
Wreckers, Snipers, Scavengers, and Combat Drones are among the Smugglers’ units. We still don’t know how these groups perform in combat, so we’ll have to wait until the game’s launch.
The Fremen are Arrakis inhabitants who are not affiliated with any great house or smuggling ring. Instead, they live in perfect symbiosis with the desert planet, planning to transform it into a green Garden of Eden.
They are also known for being fierce fighters. Arrakis is a planet where survival is nearly impossible; therefore, those who survive have trained to fight until their last breath.
ACV: The Legacy of Saint George All 2 River Raids Clues Guide
Follow this guide and raid successfully.
Since high school, I’ve loved playing the Assassin’s Creed games because I’ve learned so much about history from them. It’s the best feeling to study while having fun, and the Assassin’s Creed games take us from the Holy Land in Altair’s story to the British Isles with our Viking brothers. Even if we have “Eagle Vision,” there are times in this game when we must solve riddles or locate hints in order to obtain legendary armor. If this sounds like you, don’t worry—we’ll be here to help you uncover those hints so you may obtain the legendary Saint George armor and weapons!
The River Severn’s Treasures
Finding two of Saint George’s fabled armor pieces is the main goal of Treasures of the River Severn. They must be located somewhere along the river.
They are reportedly in big military installations. You might be possible to finish some of the tasks for the quest The Legacy of Saint George while raiding the River Severn in pursuit of Saint George’s armor.
In River Severn, there are two pieces of armor to find. Saint George’s Braces and Saint George’s Trousers are the two pieces of armor. Since they randomly spawn at different points of location with each gameplay, their precise positions cannot be determined.
Although it is more likely that they would be in the Eastern Fortification, Island Camp, and Lowlands Camp.
Saint George’s Legacy
Finding hints concerning the whereabouts of the missing parts of Saint George’s legendary armor is the major goal of the quest The Legacy of Saint George.
According to reports, they reside in monasteries along the rivers Exe and Severn.
You can finish this quest while also completing Treasures of the River Exe and
Treasures of the River Severn (on your Quest Tab.)
It is only a matter of searching the entire area since there is only one Monastery on the River Exe.
The building that is furthest from the water is where you’d expect to find the clue. The clue is sitting on a table in the room’s corner as soon as you enter the building through the door.
The other loot that spawns inside this building will determine whether or not it is guarded.
There are two monasteries on the River Severn. The Northern Monastery, which is located in the northeastern portion of the map, has the answers.
The main chapel’s side room has the clue, and the only way to get there is through a locked outer door. Take down the guards in the chapel’s main hall by entering. An iron grate divides the chapel’s side room from the main space.
To remove the door’s bar, fire through the grate. After that, leave the chapel and go inside the adjacent chamber to get the clue.
The order in which you get these hints is irrelevant. You will be instructed to give the final clue back to Vagn at the River Raid Dock after you have found it.
You can either leave the raid at this point or carry on. Somewhere along the river you are raiding, there may be objectives for additional missions that can be finished.
River Dee’s Treasures
Discovering two of Saint George’s fabled armor pieces is the main goal of Treasures of the River Dee. They are reportedly in significant military installations near the river.
You can find Saint George’s Armor someplace in the Hillview Outpost. The Wealth boxes in each location will appear in random areas with each game, making it impossible to pinpoint their precise placement within the outpost. A sizable military outpost, the Hillview Outpost.
Saint George’s Great Helm can be found in Deebury. Its exact location within the fort cannot be specified, because the Wealth chests in each location will spawn in different locations with each playthrough. Deebury is a mid-size military location.
Saint George’s Sword
A “fearsome champion” who resides somewhere in the River Dee castle is claimed to be in possession of the Sword of Saint George. To get the sword, you must locate and vanquish this champion.
The Deva Victrix castle, at the far end of the River Dee, is where the champion can be located. The largest fortification in River Raids is this one.
It starts at the river’s bank and climbs the mountain to a tower covered in ice and in disrepair.
The fortress is closely watched. Get to the old tower at the summit by fighting your way past the barriers.
You will come upon a door that needs to be forced open after you reach the ice-covered tower. When the door is forced open, a brief cutscene of the champion brandishing The Sword of Saint George will begin.
The battle starts once the cutscene concludes. Be prepared to avoid since the champion will quickly charge and lunge with the sword.
His attack in battle is this. The area is constrained, making it impossible to back up for long-range shots.
Your crew will enter the conflict. This will provide you chances to assault the champion while he is preoccupied.
Confirm the kill once the champion has been eliminated to get Saint George’s Holy Sword.
The mission The Sword of Saint George and the River’s quest arc will now be complete.