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How to Show Hitboxes in Minecraft

Display hitboxes and see how the game handles collision checks.

Andrés

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Hitboxes are used in game programming for collision detection. They allow games to simulate that two entities, which can be objects or characters, are touching each other.

Have you seen an arrow go through a character without dealing damage? Or maybe something that hit you when it seemingly didn’t? Those were hitbox issues.

Some games even allow you to view them, such as is the case with Minecraft! In this guide, we’ll teach you how to view hitboxes in Minecraft.

How to Display Hitboxes in Minecraft

Source: Siroti16

The option to display hitboxes is currently only available in Minecraft Java Edition. It’s not available in Bedrock Edition which is the version on consoles.

Activating them is pretty simple. Just hold the F3 key and press the B key at the same time. You can use the same combination to disable hitbox display.

Don’t be alarmed if a text appears on your screen. This is just debugging information.

Source: Siroti16

When activated, the game will display a white box around every entity. This is their hitbox. Anything that collides with this hitbox will affect the entity.

For example, a sword swing hitting a Creeper.

Note that “entity” refers to every dynamic object in the game’s programming. This includes player characters, enemy mobs, items, projectiles, etc.

You will also see a flat red rectangle and a blue line.

Source: Siroti16

The flat red rectangle is a representation of the entity’s line of sight. It doesn’t always actually align with the eyes of the models.

Also, it goes around them as everyone has 360 degrees of vision in Minecraft!

On the other hand, the blue line shows you where an entity is looking at. It’s simply meant to let you know where an entity is facing. Basically, this just tells you what is its front side.

So, there you have it. That’s everything you need to know about toggling the hitbox display on and off in Minecraft Java Edition.

ALSO READ: Conan Exiles: Everything You Need to Know About Thralls 

Venezuelan gamer cursed by being interested by most games, resulting in a ridiculous backlog he’ll never be able to conquer. Been gaming for over two decades now! Few things exemplify his wide variety in gaming tastes as the fact that he’s a big fan of both Souls games and the Atelier series at the same time. Also a big fan of Yakuza/Like a Dragon, Deadly Premonition, Zero Escape, and Dead Rising, among others. Considers Lost Judgment and Sekiro to both be masterpieces.

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