With you going on your first and last field trip to Tieng Valley alongside Estelle, you see the different souls left that are trying to make the most out of the time they have. A good lot of them have accepted the fact that they can’t stop the change that is coming and some still hold on to the past. Things get sentimental when you’re on borrowed time like that. Lucky for you, you still have all the time you need to get every trophy in the game. Even when it seems like everything is going sideways we’ll still be here to help you get the Artist Assistant Trophy!
Artist Assistant Trophy Guide | Season
In this guide you will learn how to capture Tieng Valley. As vague and open-ended as it sounds it’s pretty easy to do! You will just have to visit another place in the valley and strike up a conversation with Maytora.
If you’re at a point in the game where you just received the trophy for Deep Listener then you should still be at the eastern side of the valley. Your roadster bicycle has done you quite a service getting you here and it will continue to do so as you need to head further into the forest.
Your destination is just one or two pumps away, once you see a stone bridge take a right and go around the back of the house, you should see a red art piece on top of a wooden table when you get there.
Let Estelle do a monologue about the art piece, Maytora will talk to you after you’re done. Go around her backyard and take photos of the art you see and show it to her. She too, will do a monologue about how unsatisfied she is with her work.
Next she’ll have you look through a junk pile, grab anything you can find there and take it back to her and listen to what she has to say again.
When you bring the item of your choice to her you can continue the conversation with any dialogue option you like, and that’s it! You should immediately get the Artist Assistant Trophy after the cutscene finishes. Now ride like the wind and go try it out!
Here we have Alexis, he's been gaming ever since the second Famicom came out. Which is probably the reason why he goes back to platformers every now and then. Somewhere down the line he started getting more and more fascinated about looking at maps change colors for three to eight hours straight. If he's not out strategizing and beating the life out of his space bar in that order there's a good chance you can find him playing an FPS or talking someone's ear out about how game balance gets in the way of realism. You can tell that he really likes getting the full experience of whatever he gets his hands on.