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Crusader Kings 3: How To Declare War On Desmond

Ready to go to war on Desmond in Crusader Kings 3? Check this guide out to learn more!

Jed Gaspang

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For you to survive and gain more resources in the game, war is inevitable. You’ll first need to take note of different factors in-game before commencing a war. Here’s everything you need to know about declaring war on Desmond.

How To Declare A War On Desmond – Crusader Kings 3

The land of Desmond or the Earldom of Desmondis located in the southernmost part of Ireland. Waging a war right away is not an ideal move when invading territories. You’ll need to start with the following:

Casus Belli

To declare a war, you’ll need to use a Casus Belli. It is a justification or cause for war—it may depend on your target, claims, or innovations you have. In this case, you’ll be targeting Desmond; you’ll need to first see who’s their leader and who will get involved in the war.

A common way to start an invasion is to push for claims on a county in Desmond; as a result, you’ll gain control over a county if you manage to win your claim. Claims will cost you in the form of prestige.

Declaration of War

With your Casus Belli ready, you’ll be a step close to declaring war on Desmond. In the beginning, it’s safe to scout the land first—check their diplomacy, resources, and the strength of your army versus theirs. These are factors that can help you to create an idea or strategy for approaching the war.

With all those things in mind, you’ll be finally ready to declare war against Desmond or any other land you wish to conquer. To start a war, click on the leader of Desmond and click Declare War. Then, choose your Casus Belli and again click Declare War at the bottom.

After a war has successfully begun, a banner at the top will show up displaying “War Declared” along with the images of the leaders involved. To see the war progress, just check on the warscore at the bottom of the screen.

A warscore of +30 will enable you to push for a White peace or a draw. At +100, you’ll be able to Enforce Demands on the land. However, if you’ll end up on the losing side of the war (negative warscore), the reverse will happen.

Spoils of War

After a war, there are always winners and losers. Upon winning, you’ll successfully get resources, stated claims on your Casus Belli, and a truce on both kingdoms. Prestige is also going to be distributed to the allies of the winner.

That’s all you need to know about declaring war on Desmond in Crusader Kings 3. Remember to look for factors such as army composition and your ability to gain mercenaries as this could easily turn the tides in your favor. Enjoy playing!

READ MORE: Crusader Kings 3: How To Change Government Type

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The Cycle Frontier: Beginners Guide to Season 2 | Every Change You Need to Know About

Gear up and know these things before you play

Romeli

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The Cycle Frontier is a first-person shooter with a space theme comparable to Escape from Tarkov. You will need to scavenge or loot as you explore more hazardous places.

Every time you go exploring, you might want to examine the weather because it will greatly impact you. We’ll go over everything you need to know about the game’s second season.

Beginners Guide to Seasons 2, Every Change You Need to Know About in The Cycle Frontier

You will start at the station, which serves as the center of the Cycle Frontier. The General Store or Stockpile is located below the stairs. The Stockpile contains various items, including utilities, weapons, ammo, armor, consumables, tools, and attachments. From this point, you will set off on your journey through the Cycle Frontier.

Tips and Tricks for The Cycle: Frontier Season 2

You should be aware of the following before playing Cycle Frontier:

Inventory

The game has a wide variety of bags and backpacks. They need to be outfitted initially. You will see a space icon next to each item. The capacity of your bag is unaffected by the armor and weapons you have loaded.

A heavy-duty backpack with a 350-space capacity is an illustration of a bag. You will become exposed more quickly the more you carry. It will increase the volume of your movement after you have 200 places in your bag. Additionally, this slows down your movement.

Weapons

Find a weapon that you feel comfortable with by trying them all. You can see its ammunition when you click on a weapon. The AR-55 Autorifle is a superb first weapon for a beginner.

Armor

There are two varieties of armor. The common armor has higher protection. Running is an excellent use for tactical armor because it can boost your stamina.

Consumables

The Weak Stim and the Weak Medkit are the game’s two consumables. Weak Stims are preferable because they have quicker animation. You can use the Weak Medkit when you take a lot of damage.

Attachments

Different kinds of attachment exist. These attachments must always be checked and ready for you to know where to attach them. For instance, all guns can be equipped with the Angled Foregrip, yet only the DMR and Sniper can use the Marksman Stock.

These two attachments both lessen recoil. Attachments with less recoil are beneficial for automatic rifles. Snipers benefit from attachments for aim-down sights. Shotguns benefit from attachments that are easy to pull off.

Crafting

The Crafting Station is to the left of the Stockpile. There are only white rarity attachments in the Stockpile.

However, you may create green, blue, and purple rarity attachments in the crafting station. The consumables can also be used to make various grenades.

Utilities, Weapons, Ammo, Armor, Consumables, Tools, Attachments, Muzzle, Optics, Ammo, Stock, Grip, and Materials are all included at the crafting station. The necessary materials for crafting or crafting part of the components will need to be gathered through scavenging.

Factions

In the game, there are 3 factions, and each one has its own special quests and weapon to give.

The first faction is the ICA.

The Osiris is the next group.

Lastly, Korolev is the name of the last faction.

You must sell products to the faction market since the regular store does not accept them. As your faction level increases, you can purchase the special weapon that they purchase. The ability to use powerful weapons is unlocked as you level up.

To advance in level, you can complete campaign missions or tasks from the faction leaders. Make campaign missions your top priority as a new player.

Selling materials is another option to get faction points, which is a terrific way to earn money.

These are the special weapons for the Korolev faction. They provide powerful weaponry.

The ICA offers a greater selection of weapons than the other factions.

The Osiris provides cutting-edge armaments.

Campaign missions in Osiris can be completed to earn greater stims as well.

Quarters

The Den Residences, where you will find your Quarters or hideout, is located beneath the arrivals.

Your quarters can also be upgraded. Aside from the quarter level, there are three upgrades: generators, inventory, and gear printer. Improve your inventory’s capacity as a top priority. Give upgrading the supply crate top priority in the Generator tabs.

Safe Pockets

In the Quarters’ Inventory tab, the safe pocket can be upgraded. In the safe pocket, you can keep grenades or a Keycard.

Supply Crate

The supply crate is in the Quarters. It allows you to collect goods, and the more upgrades you give, the rarer the items you can get.

When you’re good to go, go to the Launch Terminal to begin playing.

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