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Black Book: Vilgoth Cemetery – Prokopy Lair Solution

To win Ded Egor’s Loyalty, you’ll have to win this battle puzzle.

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Black Book has special tasks that your allies will ask you to complete for them. In the case of Ded Egor, this loyalty side quest will task you with fighting someone in the Vilgoth cemetery. But this fight isn’t like others in the game.

Let’s see why.

Vilgoth Cemetery’s Prokopy Lair Solution in Black Book

Ded Egor’s loyalty puzzle will take you to the Prokopy Lair inside Vilgoth’s Cemetery chapel. Here, you will be required to fight a Koldun, who can weave zagovors using pages just like you.

This adds a unique twist to the fight that you haven’t dealt with so far.

For starters, you’ll have to weave a zagovor using the same or fewer number of pages to go first. This doesn’t apply to firm pages or gestures.

The battle puzzle has 4 moves in total, here’s how you beat it:

From the get-go, this isn’t a conventional battle. Your enemy will deal 6 damage to you and Ded using two black words, then use one white word to give himself 33 armor. On top of that, his ward will grant him an additional 50 armor at the start of his turns.

As you can see, direct damage is not going to cut it, so this battle will require that you stack waste on the enemy while simultaneously protecting yourself.

1st turn: Use Headless to give yourself some armor and damage absorption then Ognevitsa to deal damage back to him while applying well-versed. Then Bloodburn for burning blood, and Firm Knife for Gesture, Firm, and Sacrifice. You’ll want to use Curse with Ded Egor right away to reduce the attack damage of the Koldun.

2nd turn: You’ll once again use Headless to keep absorbing damage, then Breakbone to multiply your sacrifice. Finally, use Red Sun to double your armor while applying more sacrifice. The trick to the battle is to survive his damage while the sacrifice stacks more Waste on him.

3rd turn: Use Dead Man to increase the Waste he gets every turn, then Breakbone once more to multiply his Sacrifice, and Herod Bones to double his waste. This should kill him at the start of the 4th turn.

You could try other solutions since there are 4 turns, but this one will do the trick in 3 turns.

After the fight is over, you’ll get a cutscene with Ded Egor where he will ask you what to do with the restless dead. Choose to break the spine and hammer an aspen stake to get a bonus of 100 experience.

ALSO READ: Black Book: Road to Yanidor Guide

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The Cycle Frontier: Beginners Guide to Season 2 | Every Change You Need to Know About

Gear up and know these things before you play

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The Cycle Frontier is a first-person shooter with a space theme comparable to Escape from Tarkov. You will need to scavenge or loot as you explore more hazardous places.

Every time you go exploring, you might want to examine the weather because it will greatly impact you. We’ll go over everything you need to know about the game’s second season.

Beginners Guide to Seasons 2, Every Change You Need to Know About in The Cycle Frontier

You will start at the station, which serves as the center of the Cycle Frontier. The General Store or Stockpile is located below the stairs. The Stockpile contains various items, including utilities, weapons, ammo, armor, consumables, tools, and attachments. From this point, you will set off on your journey through the Cycle Frontier.

Tips and Tricks for The Cycle: Frontier Season 2

You should be aware of the following before playing Cycle Frontier:

Inventory

The game has a wide variety of bags and backpacks. They need to be outfitted initially. You will see a space icon next to each item. The capacity of your bag is unaffected by the armor and weapons you have loaded.

A heavy-duty backpack with a 350-space capacity is an illustration of a bag. You will become exposed more quickly the more you carry. It will increase the volume of your movement after you have 200 places in your bag. Additionally, this slows down your movement.

Weapons

Find a weapon that you feel comfortable with by trying them all. You can see its ammunition when you click on a weapon. The AR-55 Autorifle is a superb first weapon for a beginner.

Armor

There are two varieties of armor. The common armor has higher protection. Running is an excellent use for tactical armor because it can boost your stamina.

Consumables

The Weak Stim and the Weak Medkit are the game’s two consumables. Weak Stims are preferable because they have quicker animation. You can use the Weak Medkit when you take a lot of damage.

Attachments

Different kinds of attachment exist. These attachments must always be checked and ready for you to know where to attach them. For instance, all guns can be equipped with the Angled Foregrip, yet only the DMR and Sniper can use the Marksman Stock.

These two attachments both lessen recoil. Attachments with less recoil are beneficial for automatic rifles. Snipers benefit from attachments for aim-down sights. Shotguns benefit from attachments that are easy to pull off.

Crafting

The Crafting Station is to the left of the Stockpile. There are only white rarity attachments in the Stockpile.

However, you may create green, blue, and purple rarity attachments in the crafting station. The consumables can also be used to make various grenades.

Utilities, Weapons, Ammo, Armor, Consumables, Tools, Attachments, Muzzle, Optics, Ammo, Stock, Grip, and Materials are all included at the crafting station. The necessary materials for crafting or crafting part of the components will need to be gathered through scavenging.

Factions

In the game, there are 3 factions, and each one has its own special quests and weapon to give.

The first faction is the ICA.

The Osiris is the next group.

Lastly, Korolev is the name of the last faction.

You must sell products to the faction market since the regular store does not accept them. As your faction level increases, you can purchase the special weapon that they purchase. The ability to use powerful weapons is unlocked as you level up.

To advance in level, you can complete campaign missions or tasks from the faction leaders. Make campaign missions your top priority as a new player.

Selling materials is another option to get faction points, which is a terrific way to earn money.

These are the special weapons for the Korolev faction. They provide powerful weaponry.

The ICA offers a greater selection of weapons than the other factions.

The Osiris provides cutting-edge armaments.

Campaign missions in Osiris can be completed to earn greater stims as well.

Quarters

The Den Residences, where you will find your Quarters or hideout, is located beneath the arrivals.

Your quarters can also be upgraded. Aside from the quarter level, there are three upgrades: generators, inventory, and gear printer. Improve your inventory’s capacity as a top priority. Give upgrading the supply crate top priority in the Generator tabs.

Safe Pockets

In the Quarters’ Inventory tab, the safe pocket can be upgraded. In the safe pocket, you can keep grenades or a Keycard.

Supply Crate

The supply crate is in the Quarters. It allows you to collect goods, and the more upgrades you give, the rarer the items you can get.

When you’re good to go, go to the Launch Terminal to begin playing.

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