The one thing that you should always be doing in Mindustry is to make sure that the factory expands along with your defenses, and to manage your defenses you’re going to need resources, and to get resources you need sophisticated machinery, and to make machines, well. You get the point. The problem is, how do you do all this in an efficient manner? That’s where a flowchart comes in! Do not be afraid as we will explain how everything works from the most basic material to the most elaborate builds so you no longer have to worry which socket connects to where!
Resource Flowchart for Mindustry
Since the game is all about automation and using your imagination it can get quite overwhelming at times, especially if you look at all the lines in the chart provided below. Don’t worry though as a flowchart just shows the step by step process of a sequential order.
One user from Steam was big-brained enough to make a flowchart of their own to make things a lot easier for everybody else who are either starting out or looking for a more efficient build.
As you can see from the image provided above your industry starts with your drills. You can have your drills gather products or resources like scrap which gives you the option to send that scrap to your Pulverizers or your Melters.
If you look again your scrap will produce a by-product called Slag, and that goes to another machine called a Separator.
Everything is highlighted in the flowchart, Extractors and Pumps are colored green and stand on their own, while the crafting machines are shown in orange. All of the end products are either transported to feed your defenses or go to a container block somewhere for future use.
Remember to use an Unloader if you ever plan to move the items in the container elsewhere!
At the start you may not feel the need to rely on a flowchart as you will be occupied by trying to wrap your head around the basics. But as everything grows so will the need to keep things simple and running. Many thanks to Runi for putting this flowchart together, if you require more information go and give the link a visit: Steam Community :: Guide :: ressource flowchart
Here we have Alexis, he's been gaming ever since the second Famicom came out. Which is probably the reason why he goes back to platformers every now and then. Somewhere down the line he started getting more and more fascinated about looking at maps change colors for three to eight hours straight. If he's not out strategizing and beating the life out of his space bar in that order there's a good chance you can find him playing an FPS or talking someone's ear out about how game balance gets in the way of realism. You can tell that he really likes getting the full experience of whatever he gets his hands on.