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Dinkum: How to Plant Seeds and Trees

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Planting is one of the many activities you can do in Dinkum. But how exactly do you go about planting seeds and trees in the game?

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As a farming and crafting simulator, it’s not surprising for Dinkum to have planting mechanics. After all, this is a very vital activity you need in order to grow your farm. But how exactly do you plant seeds and trees in Dinkum? Let’s find out.

How to Plant Seeds and Trees in Dinkum

The basics behind farming in Dinkum are pretty much like that in any other game. You till the ground to plant the seeds, water them daily, apply fertilizer, then wait for them to grow. However, each crop has its own unique regulations, with some producing only once while others producing until each season ends.

In order to start planting seeds and trees, you need two things first. One is the shovel and the other is the seeds. Before that, you need to obtain an Excavation License from Fletch first in order to use the shovel.

After getting the license, you just have to buy the shovel at John for 1,200 Dinks. Meanwhile, you can obtain the seeds from Rayne or by cutting down plants and trees.

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With a shovel in hand, dig a hole on the land, plant the seed by pressing the Q key, and then place the dirt back on top of it. You have to make sure that the seed you’re planting has the “Bury” trait. After that, simply water the seed regularly then wait for a few days for it to fully grow.

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Argie Maputi
Written by

Argie Maputi

Senior Game Guide Writer

Argie Maputi is a long-time gaming writer with over a decade of hands-on experience across RPGs, action-adventure games, and live-service titles. He specializes in in-game mechanics, progression systems, walkthroughs, and breaking down complex features into clear, actionable guides. His work at GamesFuze focuses on first-hand gameplay analysis, update coverage, and practical guides written from direct experience with the games he covers. All articles by Argie Maputi are written based on direct gameplay experience and are reviewed and updated when games receive patches, balance changes, or major updates.

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