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Back 4 Blood: All New Cards Guide

The newest Children of the Worm DLC expansion in Back4Blood introduces a handful of new cards that you can collect.

Argie

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Cards are an integral part of Back4Blood. After all, they provide unique effects and perks that you can’t get elsewhere. In the newest Children of the Worm DLC, there are several new cards that you can collect.

Each of them features a new set of effects that will sometimes drastically change your playthrough. Let’s have a look at what these cards are.

All New Cards Guide in Back 4 Blood

There are a total of 11 new cards in the new Children of the Worm DLC. They’re as follows:

Experimental Stimulants

This one is a Talent type card that lets you create a smoke cloud within a 10-meter radius. Any teammate who enters its radius will receive a 15% increase in damage and a 25% increase in reload speed. This will replace your accessory slot and will cost 40 ammo to activate.

Fill ‘Em Full of Lead

Another Talent type card, this one provides minor increases to your damage, fire rate, and swap speed for every 0.25 seconds. While the bonuses sound pretty minor, they can stack up to 20 which is pretty easy since you can get 4 stacks per second.

Suppressing Fire

Next is Suppressing Fire, a Talent type card that grants you a chance to slow down nearby Riddens when hitting a specific Ridden with LMGs and Snipers. The effect lasts for 5 seconds with a 50% slow effect which is pretty useful in various situations.

Experimental Stun Gun

A Utility type card, Experimental Stun Gun allows you to stun nearby enemies every 10 seconds. Just like Experimental Stimulants, this one also replaces your accessory slot and costs 20 ammo to activate.

Crippling Frequency

This Ability type card works best for support as it reduces incoming damage your nearby teammates receive for a duration of 7 seconds. However, it can only support up to 2 allies. It also replaces your accessory slot and costs 30 ammo to activate.

Expired T5

Another Ability type card, Expired T5 replaces your accessory slot and costs 50 ammo to activate. It basically creates a cloud that deals fire damage to Weakspots per second. It has a pretty huge radius of 10 meters, and the effect can last for up to 8 seconds.

Ultrasonic Wound Therapy

This one is an Ability type support card that heals nearby teammates by 1 Health per second over a duration of 7 seconds. It costs 40 ammo to activate and replaces your accessory slot.

Out with a Bang

Out with a Bang is a Talent type card that grants you 1 Extra Life. Aside from that, it also has a Team Effect in which each time one of your teammates gets incapacitated, they will drop a live Pipe Bomb. This effect also applies to you.

AI Assistant Module

An Ability type card that grants you a 5% chance to activate Item Reuse. The chance increases by 10% each time you use an item and resets to its base percentage when the effect triggers. It also replaces your accessory slot and costs 20 ammo to use.

Belligerent

Belligerent is a Talent type card that increases your damage by 5% whenever calling a Horde. This damage increase can stack up to 5 times for a total of 25%. However, you will end up losing all stacks if you take damage from Riddens.

Food Scavenger

Lastly, we have Food Scavenger which is a Talent type card that places Food Items to the world. Using these Food Items will restore 3 Health, and you can find a handful of them.

Brought into the world of gaming by the time he was 10, Argie knew that gaming will bring him countless hours of fun, a thing that has never changed even up to this day. His passion for games is apparent in the articles he write, and as an expert in the genre, being able to share what he's learned, discovered, and accomplished to his fellow gamers is such an amazing opportunity.

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