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Potion Craft: How To Make Potions with 2 or More Effects

In order to finish the second chapter of Potion Craft, you’ll have to create a single potion with two different effects. So far, you probably didn’t even know it was possible. So how do you do it?




Potion Craft starts out by holding your hand through the entire first chapter, so the more complex tasks you’ll receive in the second chapter might come as a surprise.

But it’s not as hard as it may seem, once you’ll get a better understanding of how the potion brewing system works.

How To Make Potions with 2 or More Effects in Potion Craft

How To Make Potions with 2 or More Effects in Potion Craft

To make a potion with multiple effects, perform all the steps needed to make a regular potion, but without pressing the “finish potion” option.

Once the potion will change the color after heating it, it will gain the effect specified on the map.

From this point on, you can keep adding ingredients to move the potion along with the alchemy map, and once it’ll enter a node that will give it a different effect, you can heat the cauldron again and get a potion with multiple effects!

Which Effects to Choose

How To Make Potions with 2 or More Effects in Potion Craft

Of course, in order to apply the effects, you want, you should have them unlocked on your map, to avoid wandering around it randomly, wasting precious ingredients.

Depending on what you need the potion for, you might want to use different effects. If your goal is to make the simplest potion with two effects, you should combine the two effects that are close to each other on the map, like frost and healing.

But sometimes, your clients will ask for potions for specific purposes, and they will usually be satisfied more with a potion that has two effects. For example, if someone needs a damaging potion, you might want to make a strong fire potion with the additional effect of poison.

But how you’ll use this knowledge is up to you – just remember that you can do a lot more experiments with your concoctions before pressing the “finish potion” button…

ALSO READ: Potion Craft: How To Make Stronger Potions?

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LEGO Star Wars The Skywalker Saga: All 5 Boarding Party Minikit Locations

The Boarding Party Minikits seem a bit tricky to find, but this guide got you covered.





Minikits are another set of collectibles that players should complete. One of the many requirements to unlock all six Kyber bricks in each level of the game is to collect all Minikits. In Episode IV’s The Boarding Party, you need to find five Minikits to complete the mission. But since Minikit special quests are filled with somewhat challenging tasks, some players find it hard to locate them.

All 5 Boarding Party Minikit Locations in LEGO Star Wars The Skywalker Saga

The five Minikits in The Boarding Party mission are found in locations where you need to do many things, including engaging in battle, jumping a lot, opening doors, solving puzzles, and activating mechanisms. This guide will help you find each one of them with ease.

Minikit #1: Mynock Who’s There

The first Minikit is located at the Boarding party area. To obtain this Minikit, you first need to find all four hidden Supercounters or flying bat-type characters that you’ll encounter throughout the mission.

You’ll find the first Supercounter after passing through the electrical barriers as you obtain the Death Star plans. You need to grapple your way through a hole on the fourth floor for this one.

To find the second Supercounter, drop down the hole where Leia fell during the main story quest and pass through a door with a Hero Terminal. Use a Jedi or Sith character to open the door past the stairs before meeting R2-D2.

The third Supercounter is located at the end of the path where you find the 2nd one, specifically after the section where you release the emergency levers. Use the Stormtrooper’s Force skill to open the door. Look for a hole in the ground.

The last Supercounter can be found by going through the same door before meeting R2-D2, in a room filled with many Stormtroopers and a disco party. Locate the hole in the ceiling, grapple to it, and you should find the fourth bat.

Once all four Supercounters are found, you’ll find the first Minikit at the end of the hall.

Minikit #2

For this Minikit, you need to use the Force ability to open a door inside a room separated by glass. From there, fall through the hole and drop down to the floor below. Get past the electrical traps and reach the end of the hallway where you can find the second Minikit.

Minikit #3: Rhythm Rebels

Head back to the disco party room earlier and make everyone dance by using Obi-Wan Kenobi’s Mind Tricks ability. The disco ball will then explode and all you have to do is use its parts to build the third Minikit.

Minikit #4: Gonk This Way

Construct Admiral Ackbar’s hologram and use him to open the door. Once opened, defeat the Stormtroopers that will swarm the room from the other door. Go through the door on the left-hand side and proceed to the next room. There, you need to solve a puzzle that involves simultaneously pressing four buttons. The Force ability will help you finish this part. Once completed, you will find the fourth Minikit.

Minikit #5

The last and final Minikit can be found on the escape pod. You will reach a dead-end blocked by clutter and toys, so entry is not possible at this point. Smash your way through them and use the broken parts to build the Minikit.

ALSO READ: LEGO Star Wars Skywalker Saga: How to Unlock All Capital Ships

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