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Baldur’s Gate 3: How to Get to the Underdark?

Looking for a way to access this massive underground complex? We got you covered.




Baldur’s Gate 3 how to reach the underdark

Baldur’s Gate 3 has a lot of interesting locations for you to explore. One of the most intriguing ones you’ll find is the Underdark. This vast network of tunnels is home to many mysteries, monsters, and riches.

However, it’s not very clear at first how to actually get there. You can’t just dig a hole in the ground, you have to find an entrance. Luckily for you, there are multiple ways to get to the Underdark. So let’s take a look at them.

How to Get to the Underdark in Baldur’s Gate 3

There are 4 different ways that you can reach the Underdark, each with its own quirks. They are scattered all over the map, so you can choose the one that’s most convenient to you.

You can either reach it via a ladder in the Goblin Camp, and an elevator on Zhentarim Hideout, a portal at the Gnarled Teahouse, or literally jumping down a chasm in the Blighted Village.

Goblin Camp Ladder

Go inside the Shattered Sanctum through the giant wooden doors, then head upstairs using the stairs to the left. Once there, take the door to the right. Inside this room, you should see another ornate door that takes you to the Defiled Temple.

When you’ve entered the temple, take the stairs to the left, and then head further left through the archway. Check the wall on the left for a lever. Once you unlock it, go down the stairs and you’ll find another locked door with a lever. Unlock that one, and you’ll get access to the Underdark.

Gnarled Teahouse Portal

nside the Gnarled Teahouse, cool off the fireplace, and head through it. Then head down the stairs and through the Gnarled Door.

Gnarled Teahouse Portal

You should find a waterfall with a ledge on the opposite side, jump to it. You’ll have to make another jump, for which you’ll need your jump spell.

After the second jump, use your Whispering Mask to get through the wall to the other side. Once there, you’ll find a green portal that can take you to the Underdark.

Zhentarim Hideout Elevator

Inside the Zhentarim hideout, you’ll find a house with a shabby door and a couple of wooden boxes near it. This is your target. Head inside and look for a hatch.

Zhentarim Hideout Elevator

Once you go down, you’ll need to find a ladder and then some hidden stairs. Continue going through the path. On your way, you’ll see two iron gates, and then some stairs. Once you find a wooden bridge on your right, cross it.

Then look for a bear. It should be around your left. Head through the rocks next to it. On the other side, you’ll see an elevator on the left. Activate its winch and you can ride it down to Underdark.

Jumping Down the Chasm

Head to Blighted village and go down the well that’s just outside of it. Continue going through the path inside while sticking to the right wall.

Jumping Down the Chasm

You’ll eventually see a passage blocked by some spider webs. You need to cross it and climb down some rocks. Be careful while going through this area as the Spider Matriarch roams around.

You should see a huge chasm with a lot of bats. That’s your target. Use a scroll of Feather Fall to slow your descent and jump down the chasm. You’ll reach Underdark this way.

ALSO READ: Baldur’s Gate 3: How to Free Shadowheart

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The Cycle Frontier: Beginners Guide to Season 2 | Every Change You Need to Know About

Gear up and know these things before you play





The Cycle Frontier is a first-person shooter with a space theme comparable to Escape from Tarkov. You will need to scavenge or loot as you explore more hazardous places.

Every time you go exploring, you might want to examine the weather because it will greatly impact you. We’ll go over everything you need to know about the game’s second season.

Beginners Guide to Seasons 2, Every Change You Need to Know About in The Cycle Frontier

You will start at the station, which serves as the center of the Cycle Frontier. The General Store or Stockpile is located below the stairs. The Stockpile contains various items, including utilities, weapons, ammo, armor, consumables, tools, and attachments. From this point, you will set off on your journey through the Cycle Frontier.

Tips and Tricks for The Cycle: Frontier Season 2

You should be aware of the following before playing Cycle Frontier:


The game has a wide variety of bags and backpacks. They need to be outfitted initially. You will see a space icon next to each item. The capacity of your bag is unaffected by the armor and weapons you have loaded.

A heavy-duty backpack with a 350-space capacity is an illustration of a bag. You will become exposed more quickly the more you carry. It will increase the volume of your movement after you have 200 places in your bag. Additionally, this slows down your movement.


Find a weapon that you feel comfortable with by trying them all. You can see its ammunition when you click on a weapon. The AR-55 Autorifle is a superb first weapon for a beginner.


There are two varieties of armor. The common armor has higher protection. Running is an excellent use for tactical armor because it can boost your stamina.


The Weak Stim and the Weak Medkit are the game’s two consumables. Weak Stims are preferable because they have quicker animation. You can use the Weak Medkit when you take a lot of damage.


Different kinds of attachment exist. These attachments must always be checked and ready for you to know where to attach them. For instance, all guns can be equipped with the Angled Foregrip, yet only the DMR and Sniper can use the Marksman Stock.

These two attachments both lessen recoil. Attachments with less recoil are beneficial for automatic rifles. Snipers benefit from attachments for aim-down sights. Shotguns benefit from attachments that are easy to pull off.


The Crafting Station is to the left of the Stockpile. There are only white rarity attachments in the Stockpile.

However, you may create green, blue, and purple rarity attachments in the crafting station. The consumables can also be used to make various grenades.

Utilities, Weapons, Ammo, Armor, Consumables, Tools, Attachments, Muzzle, Optics, Ammo, Stock, Grip, and Materials are all included at the crafting station. The necessary materials for crafting or crafting part of the components will need to be gathered through scavenging.


In the game, there are 3 factions, and each one has its own special quests and weapon to give.

The first faction is the ICA.

The Osiris is the next group.

Lastly, Korolev is the name of the last faction.

You must sell products to the faction market since the regular store does not accept them. As your faction level increases, you can purchase the special weapon that they purchase. The ability to use powerful weapons is unlocked as you level up.

To advance in level, you can complete campaign missions or tasks from the faction leaders. Make campaign missions your top priority as a new player.

Selling materials is another option to get faction points, which is a terrific way to earn money.

These are the special weapons for the Korolev faction. They provide powerful weaponry.

The ICA offers a greater selection of weapons than the other factions.

The Osiris provides cutting-edge armaments.

Campaign missions in Osiris can be completed to earn greater stims as well.


The Den Residences, where you will find your Quarters or hideout, is located beneath the arrivals.

Your quarters can also be upgraded. Aside from the quarter level, there are three upgrades: generators, inventory, and gear printer. Improve your inventory’s capacity as a top priority. Give upgrading the supply crate top priority in the Generator tabs.

Safe Pockets

In the Quarters’ Inventory tab, the safe pocket can be upgraded. In the safe pocket, you can keep grenades or a Keycard.

Supply Crate

The supply crate is in the Quarters. It allows you to collect goods, and the more upgrades you give, the rarer the items you can get.

When you’re good to go, go to the Launch Terminal to begin playing.

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