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How to Increase FOV in John Carpenter’s Toxic Commando

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One of the most hotly requested features for John Carpenter’s Toxic Commando was the ability to increase the FOV.

After all, the PC-only demo weeks before the game’s release didn’t feature the ability to increase the FOV. Well, at least not without modding or using third-party tools. Is this still true in the full release?

Well, in this quick guide, I’ll answer that question and tell you how to possibly increase the FOV!

How to Increase FOV – First Person and Third Person

As I mentioned before, the demo during the February 2026 Steam Next Fest did not have an FOV setting at all. It required you to mod the game to increase the FOV, sadly. Thankfully, this is no longer the case!

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The launch version of John Carpenter’s Toxic Commando has an easily-accessible FOV slider. You can find it within the Settings menu, either from the main menu or the pause menu.

Then, you just need to switch over to the Gameplay tab of the settings. You’ll see separate FOV Scale sliders for both First Person and Third Person views. You can adjust them to your liking, even on consoles!

Worth noting that the default for First Person is 90 (horizontal), but it seems to go as low as 75 and as high as 129 (on PC) or 115 (on consoles). The default for Third Person is 66 and can only be raised, up to 90.

So, there you have it! Thankfully, the method to increase the FOV in the release version of John Carpenter’s Toxic Commando is as simple as just going into the Gameplay Settings. No mods or tools required, unlike the demo.

Eager to kickstart the game with your newly-set FOV but can’t figure out which class to play? Well, we can help with that! Check out our Toxic Commando classes tier list.

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Andrés
Written by

Andrés

Senior Game Guide Writer

Andrés is a veteran gaming writer with over twenty years of hands-on experience across a wide range of genres, including Action-RPGs, high-difficulty games, and narrative-driven titles. His work is based on direct gameplay, testing mechanics, progression systems, and strategies firsthand rather than relying on secondary sources. At GamesFuze, Andrés focuses on producing accurate, practical guides and walkthroughs that help players understand complex systems, avoid common mistakes, and make informed decisions throughout their playthroughs.

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