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Traha Global: Which Class to Choose | Skills and Abilities Overview
Discover different classes and master their skills to unleash your character’s full potential in the world of Traha Global.
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2 years agoon
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MarioTraha Global is the new MMORPG that you can enjoy playing with your friends of the same faction. This game features a diverse environment and different player classes that you can choose from.
Although you can change your character’s class anytime, which makes it even more interesting, it is still better to establish your own character’s image.
As a new player, you might get confused or overwhelmed with all the classes available along with their skills. To help you familiarize each class, we made this guide for you.
Which Class to Choose | Skills and Abilities Overview in Traha Global
In order to dominate the battlefield and arenas, you have to be able to familiarize yourself or better yet, master the skills of your character. This way, you can put leverage against the enemy team.
However, you can only do this if you have the knowledge of how to correctly use the skills and how to perform the role of the class you are using. Your play style should also be paired perfectly with the class of your character.
To prepare you, there are seven different classes in Traha Global. Namely, these are Scythe, Knuckles, Shield, Greatsword, Dual Blade, Staff, and Bow. Each class has its own skill set that we are going to talk about further later.
Scythe
The first class that you can see is the Scythe. As a scythe player, you will have to deal with enemies using this large scythe that holds the dark power of the Grim Reaper itself.
This role is a great damage dealer for the team because of the destructive character of its attack and skills. Due to its skills, this character class is pretty agile.
Its first skill allows the character to teleport behind the enemy and blow an attack from the back. As you upgrade this skill you will be able to do a combo of dealing either a close-ranged or long-ranged claw attack.
You can also use its alternate skill that pulls the enemy from a distance and use the two other skills to perform combo attacks,
Moving on, its second skill can deal with a heavy slash on the enemy. Its upgraded skills can be a straight, long-ranged slash attack that boomerangs back to you or consecutive slashes.
On the other hand, its alternative skill deploys skull spirits straight toward the direction that deals damage from a range.
Combining this alternative skill with the skill that deals with consecutive attacks will form a shield for your character.
Likewise, the third skill deals with a heavy slash, but it is wider and horizontally oriented. It has three skill upgrades. The first one is a jumping attack that releases three big slashes in mid-air.
The second one is another jump attack that gives a downward slash to the enemy that knocks them down. The last one is an enhanced version of the skill itself since it is a charging attack.
The alternative skill summons a skeleton that will fight with you. Combining it with the first upgrade explodes the skeleton that deals damage.
The second summons a gigantic warrior with both a shield and a sword. Lastly, the third summons a skeleton that can deal with a ranged attack.
The fourth skill stuns the enemy while dealing consecutive burst damage. Its first upgrade adds a dash before blowing a heavy consecutive attack. The second one is almost the same as the first. The only difference is that it is a jump attack.
For its alternate skill, it releases heavy pulses from your character that deals damage to all enemies inside the range.
When combined with the first upgrade, the character leaps toward the enemy and drops heavily to the ground. This knocks down the enemy. Both the second and third upgrades are enhanced versions of the alternative skill.
Its final skill transforms the character into the grim reaper form for a short time duration. The first upgrade enveloped the enemy with the dark power that deals great damage. The second upgrade blows a heavy scythe attack.
The alternate skill is closely similar to the default skill without the grim reaper form. But this time, it has three skill upgrades.
The first upgrade deploys dark magic from long-range. The second one deals damage to the enemy while you recover some of your stat.
The last one has the heaviest blow of dark magic forming a large mass of dark magic with consecutive long-range attacks.
Knuckles
The second class you can choose is Knuckles. With your heavy-duty knuckles, enemies will just come flying away after receiving a single blow.
Its first skill is a dash-punch attack. Using the first upgrade makes the punch deal greater damage. The second upgrade is a slower one but releases two punches from both sides. While the third upgrade is an enhanced version of the dash-punch attack.
Its alternative skill is a heal for your character while damaging the enemy. Using its first upgrade releases strong pressure on the enemy. On the other hand, the second upgrade is a better version of the alternative life-steal skill.
Its second skill is consecutive blows of punches that pushes the enemy after the last hit. Combining it with the first upgrade triggers a dash-punch attack that knocks down the enemy. While the second upgrade enhances the damage of the skill.
Its alternative skill is a slow but heavy blow punch. When used with the first upgrade, the character deploys consecutive long-ranged punches.
The second upgrade is a charge attack. It charges energy and fires rapidly toward the enemy.
Its third skill is consecutive heavy blows of punches that cannot be interrupted. Using the first upgrade, the character will charge energy and shoots it toward the enemy. While the second upgrade is a combo attack of both punches and a flying kick.
This skill has two alternative skills. The first one lets the character dash in front of the enemy, punch it, and blow another attack from the back. While the second alternative skill gives your character a damage buff.
The fourth skill is a tornado-style kick that stuns the enemy. The first and second upgrades have the same moves with the skill, but the last kick sends the enemy flying backward.
Its alternative skill triggers the character to jump high and land exactly on the enemy. This is a good surprise attack. When combined with the first upgrade, the enemy gets knocked down upon landing. While the second upgrade is closely similar to the first one, the enemy does not get knocked but it causes great AOE damage.
For the last skill, your character will transform into a giant warrior. When the first skill is used, the character will bang the ground hard which can stun the enemy for a short period.
The second upgrade causes the giant form to explode with energies that can knock down the enemy. Doing this will revert the character to its original form.
With the alternative skill, your character will unleash consecutive heavy attacks that can slightly push the enemy.
When used with the first upgrade, the character will charge energy and release blasts of energy to the enemy. The second upgrade gives another consecutive attack with extra moves.
Shield
Moving on to the third class, Shield. If we are to talk about the defense and being tough, then Shield is the first to come to mind. Just like the previous damage dealers, this class also has a skill set of five slots.
The first skill of Shield is to charge forward. When upgraded, this skill will deal greater damage by hitting the enemy with the hammer instead of charging forward.
For the alternative skill, your character will throw the hammer at the enemy which will damage it. Unlike the default skill, this has two upgrades.
The first upgrade lets the character jump and land in front of the enemy with a handful of damage. While the second upgrade is similar to the alternative skill, but the enemy will be knocked down.
The second skill is damage. Your character will hit the enemy with a hammer. When enhanced, the attack will be doubled.
This skill has two alternative skills. The first alternative skill hits the ground that can damage the enemy–a good AOE. While the second one is a shield buff. The defense of your character will be enhanced by strengthening the shield.
The third skill can hook an enemy before releasing consecutive hard blows from the hammer. When used with the first upgrade, the enemy can receive the damage from a mid-range distance. The second upgrade makes the character jump toward the enemy and hit it with the hammer.
The alternative skill gives a spinning hit damage. When used with the first upgrade, the enemy will be hit from below and will eventually be knocked down. The second skill is just a slower but deadlier version of the alternative skill.
You will know that the fourth skill has great damage because it will charge the hammer and hit the enemy with it. When used with the first or second upgrades, the enemy will be slightly stunned but with different damages.
The alternative attack and its upgrades are just buffs for the attack damages.
For the fifth skill, the character will charge the hammer with strong energy and hit the enemy with the sword energy. When upgrade, the character will immediately hit the enemy with a strong blow without charging the weapon.
This also has two types of alternative skills. The first one lets the character jump high and strongly land on the enemy. While the second one provides very strong defense by forming a large shield for their teammates.
Greatsword
The fourth class on the list is the Greatsword. Basically, this is a swordsman role that has high health and is a great damage dealer.
Its first skill is dash and strike. Upgrading it will enhance the damage dealt to the enemies. While its alternative skill is a chain that can pull the enemy closer to you.
Its second skill is a deadly pierce attack using the gigantic sword. When upgraded, the attack damage also increases. This skill has two alternative skills, both giving heavy slashes with different damage.
For the third skill, your character will release a heavy chop to the enemy inflicting high damage.
With its alternative skills and upgrades, you can also choose from the different varieties of strong whip slashes.
Next up with the fourth skill, your character will release a strong slash downward. From the first alternative skill, your character will jump high up and land in front of the enemy with a strong slash.
While the second alternative causes the character to slash on both sides and down as the last blow.
The last skill will cause your character to go berserk and hit the ground with the sword. The alternative skill and its upgrades are almost the same but the damages are all different.
Dual Blade
For the fifth choice of class, we have the Dual Blade. As implied in its name, this class is a dual-sword wielder. A Dual Blade is also a well-trained assassin that can easily take down enemies with a swift movement.
The first skill a dual blade will have is a dash and pierce attack. Upgrading the skill will incorporate consecutive jump-kicks. While the second upgrade will trigger a double sword slash at once.
Its alternative skill is good for sneak attacks which is the specialized field of assassins. It will teleport the player behind the enemy before dealing a great amount of damage.
Using the second skill, you will throw both swords in the direction of the enemy. The first upgrade will involve a dash plus some combo attacks. For the second upgrade, the player will throw blades toward the enemy. The third upgrade is kind of similar, but this one can stun the enemy for a short duration.
Two alternative skills are also available. The first one is a swift slice through. While the second one is a hit-and-pierce attack. Upgrading this can add critical damage.
For this third skill, your character will do a swirling attack that can deal burst damage to the enemy. Enhancing this will upgrade this into a tornado-like attack that can send enemies flying.
Two alternative skills are also available for this skill. The first one is a charged-range attack. While the second one is also a charged attack, this one has lightning damage that leaves continuous damage for a short duration.
The fourth skill features continuous, long-ranged, quick slashes. Upgrading this can knock down enemies.
There are also two alternative skills for this one. The first one is more like a teleport and slashes attack–a typical assassin move. The second one triggers the character to hit the ground which can also deal damage to the enemy.
The fifth skill is another deadly move. It involves a series of quick slashes with high damage.
Its first alternative skill makes your character invisible. While the second one charges forward to slash and releases several lightning ropes to further enhance the damage.
Staff
Down to the sixth class is the Staff. This class is perfect for you if you prefer long-ranged fights and casting magical damage.
For its first skill, it casts a frost-like magic that damages the enemy. Upgrading the skill will enhance the damage dealt.
Its first alternative skill is a damage buff. Using it with the first upgrade is a heal, and the second one is a life steal. While the second alternative deals with a staff-shaped magic that pierces through the enemy and deals great damage.
The second skill deploys a pool of water that shoots damage to the enemy. When used with the first upgrade releases a big splash of water that knocks down enemies.
The second upgrade is an enhanced version of the skill. It has an alternative skill of healing.
The third skill is a continuous flow of magic damage. Upgrading it will increase the damage dealt to the enemies.
It has two alternative skills available. The first one is healing, and the second one is a burst AOE ice damage. Upgrading this can push back enemies.
The fourth skill summons a trail of spiky ice on the ground that can damage enemies in a straight line. Using the first upgrade lets the character jump before casting the skill. On the other hand, the second upgrade makes the damage dealt double caused by the explosion of the ice trail.
This also has two alternative skills. The first is an AOE heal, while the second is a charged damage attack.
For the fifth skill, the caster summons a large pool of magic that deals a great AOE damage. Upgrading it with the first enhancement doubles the damage and knocks down the enemy.
Its alternative skills summons an envelope of shield
Bow
Down with the last class, Bow. This class has high movement speed and high accuracy. This class is best used for long-ranged battles.
The first skill shoots a heavy arrow toward the enemy. Using either of the two upgrades enhances the damage dealt by the arrow.
For the second skill, your character will jump and shoot an arrow while in mid-air. Its first alternative skill throws an orb that can stun the enemy.
While the second alternative skill triggers your character to dash.
Its third skill is shooting a heavy arrow that can push back the enemy. Its first alternative skill shoots an orb that stuns and causes an AOE explosion.
While the second alternative skill enhances the damage dealt.
For the fourth skill, your character will charge an arrow and release great damage, and can knock down enemies.
The first alternative skill deploys an orb that hits and heals the target while providing a shield. On the other hand, the second alternative skill deals with consecutive heavy blows from arrows that knock down the enemy.
The final skill charges a heavy arrow attack that pierces through and stuns the enemy for a short duration.
For its first alternative skill, the character will deploy a wide AOE attack that knocks down all enemies within range. While the second alternative skill triggers a rain of arrows from above with great damage.
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