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Tom Clancy’s The Division 2: How to Unlock SLEIPNIR LMG Guide

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The Sleipnir LMG is another weapon in Tom Clancy’s The Division 2 that a lot of players want.

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In Tom Clancy’s The Division 2, there are many guns to choose from. One of them is LMGs or light machineguns, which players use for their decent damage. Among the many LMGs in the game, the Sleipnir is arguably more popular than the rest.

How to Unlock SLEIPNIR LMG Guide in Tom Clancy’s The Division 2

Sleipnir LMG has Perfect Frenzy as its talent. For every eight bullets in the magazine capacity, it adds 3% fire rate and 3% weapon damage for five seconds when reloading from empty. Many players want to get a hold of this LMG to dominate the game. To unlock the Sleipnir’s blueprint, you need to complete four stages.

Stage 1

For stage one, you will be given two objectives needed: Roach Stomping and Mounted Gunnery.

For Roach Stomping, you’ll be required to kill Roach in Bank Headquarters while on Normal or Hard mode. For the second mission, you need to use mounted guns to defeat 20 enemies.

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Pro tip: First, defeat half of the enemies on the plaza, and go up the turret to have a clear view of incoming enemies.

Stage 2

The second stage requires you to complete two missions: Killing Kelly and Bleed ‘Em Dry.

You need to defeat Lt. Kelly in Air & Space Museum while on Normal or Hard difficulty level. For Bleed ‘Em Dry, you have to defeat 20 bleeding enemies. It’s recommended you use a stinger hive or run creeping death to trigger bleeding effects on opponents.

Stage 3

There are three objectives for stage 3: Show Me Wade, You’re Fired, and Convoy Chaos.

The first mission is to break Sgt. Wade’s helmet before you can defeat him in ViewPoint Museum. Again, the mission only counts when done in either Normal or harder difficulty level. For the second objective, you need to defeat 15 enemies while they’re burning.

The last mission requires you to complete three resource convoy activities. We recommend you choose those with fast travel.

Pro-tip: To break Sgt. Wade’s helmet, don’t use a skill-focused weapon as you might accidentally killed him.

Stage 4

The last stage involves four objectives: No Support, Roaming Gunners, We’ve Got A Pulse, and This Land Is My Land.

For No Support, you have to defeat General Ridgeway in the Capitol Stronghold without using an armor kit while in Normal or hard mode.

Roaming Gunners requires you to defeat five heavy weapons enemies in the open world.

You must kill 20 enemies highlighted with Pulse to complete the third mission.

Lastly, you must complete three territory control activities to finish stage 4.

The Sleipnir Blueprint automatically unlocks once you complete all missions above. You’ll need 979 E-Credits, 36 Steel, 26 Titanium, and 60 Receiver Components to craft this LMG.

ALSO READ: Tom Clancy’s The Division 2: How to Unlock the SAVAGE WOLVERINE AR Guide

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Written by

Mario

Senior Game Guide Writer

Mario is editor, and senior gaming writer at GamesFuze, with more than a decade of hands-on experience playing, testing from large-scale RPGs and live-service titles to indie releases. His work is built on direct gameplay rather than second-hand sources, with a strong focus on walkthroughs, progression systems, in-game mechanics, and optimization strategies.

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