A turn-based action-adventure game called Mario + Rabbids Sparks of Hope. It is a follow-up to Mario + Rabbids Kingdom Battle. Although the gameplay is similar, there are new elements and characters. They added sparks that you must save.
They will grant you abilities to aid you in battle. You might receive sparks from some quests. We’ll walk you through completing one of them, the Making the Robot quest.
Making the Robot Quest Guide in Mario + Rabbids: Sparks of Hope
This mission will be given to you by Gerspard. Gerspard will assign you the duty of locating the robot, DA DA, when you have finished speaking with him.
To see DA DA’s footprints, use BEEP-O. Observe the footprints. The Danger Zone is where you are going. To go to DA DA, you must first solve a problem.
Completing the Making the Robot Quest
You can move these enormous gray boxes with BEEP-O.
Grab hold of this first. A Darkmess Eye may be destroyed using this.
To uncover a pipe, use BEEP-O close to the gray box. Carry the item and use the pipe. Use the item you were carrying to destroy the Darkmess Eye by approaching it.
Pick up this item and place it in the sizable gray box.
By pressing BEEP-O, you can cause the gray box to rise and transport the item.
To create a path to DA DA, place the object here.
To cross to the other side, use the pipe at the top. When you reach the other side, turn left and use BEEP-O to make an ethereal bridge visible.
Do the “DA DA in danger” quest after crossing the bridge. After that, you’ll be taken to the objective location, where you must eliminate 14 Darkmess Eyes.
After completing the mission, you will receive the Scoper Master spark reward.