If you remember the Hexanexus puzzle in Honkai: Star Rail, you’ll likely be surprised to know that the 2.4 update has added 12 new Hexanexus: Remake puzzles to The Shackling Prison area.
These puzzles work fairly differently from the older Hexanexus puzzles, mind you. Nonetheless, they follow the same general setup. You’re given a bunch of cubes and two hint panels, make the cubes match the hints to solve them!
In this guide, we’ll tell you where to find all of the 12 Hexanexus: Remake puzzles in The Shackling Prison and how to solve each one of them.
All 12 Hexanexus Remake Puzzles | The Shackling Prison
Hexanexus: Remake #1
This is the first of the Hexanexus: Remake puzzles in Honkai: Star Rail, so it serves as a tutorial for what to expect with all 12 of these puzzles. It’s found near the entrance to The Shackling Prison F1, as shown above.
The overall setup is similar to the original Hexanexus puzzles in the game. You have a set of cubes in the middle with some floating panels to their sides. Your goal is to ensure that the cubes in the middle match the hints given by the panels.
The main difference is that you don’t rotate the cubes this time. Instead, you have to add cubes and stack them to match the hints. Just click on any of the cubes in the middle, then click on the white cubes to add a new cube where you want. You can see how many cubes you can add in the top right corner of the screen.
If you add a cube to the wrong spot, the hint panels will turn red. You can undo a step or restart the entire puzzle by using the commands on the bottom left corner of the screen.
For this first puzzle, you just have to stack two cubes in the closest corner. It should look like the image above!
Completing these puzzles will reward you with Relics as well as a Hex Pass for each puzzle. We’ll talk more about the Hax Passes later on, as you’ll need to get at least 6 to make use of them.
Hexanexus: Remake #2
You can find this Hexanexus: Remake puzzle in the easternmost part of The Shackling Prison F1.
Stack one cube atop of the furthest, middle, and closest cubes to solve this one. You’ll want to form a line across the cubes, as shown in the image above.
The finished puzzle should look like the image above!
Hexanexus: Remake #3
This puzzle is in the northwestern part of The Shackling Prison B1.
To start solving this, stack two cubes on the furthest cube. As always, use the image above as a reference to what it should look like.
Then stack your remaining two cubes on the middle cube in the bottom section. They should be in front of the other two you already placed if you didn’t rotate the camera. Puzzle solved!
Hexanexus: Remake #4
For this Hexanexus: Remake puzzle, go to the southernmost part of The Shackling Prison B3.
Notice that there are two layers to this puzzle, with the topmost layer having two single cubes in each corner.
Stack one cube on top of both of those corners, using the image above as a reference.
Then place one more cube on the right side of the closest cube you just placed.
Right after you place that cube, click on it and place one final cube in the middle of the puzzle.
The final result should look like the image above.
Hexanexus: Remake #5
You can find this puzzle directly east of the previous one in The Shackling Prison B3.
First, add one cube to the furthermost side of the bottom layer of cubes.
Then, stack one more puzzle on top of the middle stack.
Lastly, add one cube to each side of the topmost cube in the stack.
It should look like the image above, solving the puzzle!
Hexanexus: Remake #6
Basically halfway through these 12 Hexanexus: Remake puzzles in Honkai: Star Rail now! You can do this one in the northern section of The Shackling Prison B3.
First, rotate the camera to the right so that you’re seeing the opposite end of the cubes. Then click on the closest cube and place one cube on the right.
Next, click on the cube you just placed and place a second cube under it.
Lastly, rotate the camera further and click on the lone bottom layer cube. Place a cube to its left, it should be positioned below the other two cubes you already placed.
As always, use the image above as a reference for what the finished puzzle should look like.
Completing this puzzle will also get you your 6th Hex Pass. Check your messages in-game and complete the conversation with the Hex Club to be able to meet Seymour and turn them in. This will also unlock more puzzles for you to solve! For more details, we have a guide on how to use your Hex Passes.
Hexanexus: Remake #7
The second half of the puzzles will only appear once you’ve already turned in 6 Hex Passes to Seymour, as we mentioned above. They’ll reuse the locations of the first 6, so you’ll need to have completed those already. This one will appear in the northwestern part of The Shackling Prison B1, which is the same spot as puzzle #3.
To start with this one, place a stack of three cubes smack dab in the middle of the puzzle area.
Then, click on the topmost cube you just placed and put another cube on the furthest side.
Lastly, click on the last cube you placed and then place a final cube on the right side.
The finished puzzle should look like the image above. It’s a pretty simple one to kickstart the second half of Hexaneus: Remake, right?
Hexanexus: Remake #8
You can find this puzzle near the entrance in The Shackling Prison F1, in the same spot where you previously did puzzle #1.
First, stack two cubes on the leftmost end of the puzzle in the bottom layer.
Then, click on the topmost cube of the stack you just placed and put a final cube on the furthest side.
Essentially, you just have to make both ends of the puzzle connect to solve it.
Hexanexus: Remake #9
This Hexanexus: Remake puzzle in the easternmost part of The Shackling Prison F1. That’s where you previously did the 2nd puzzle if you’ve been following our guide.
To start, place a singular cube on top of the closest corner.
Then, click on the leftmost end of the bottom layer and place two cubes on the right side.
Lastly, click on the last cube you placed and stack two more cubes on top of it.
Hexanexus: Remake #10
Go to the southernmost part of The Shackling Prison B3 to find this puzzle in the same spot as #4.
To start, add one cube on top of both of the furthest cubes.
Then, turn the camera to the right so that you can see the back side of the puzzle. Add cubes to the middle and bottom layers of the backside.
Lastly, finish the top layer by adding another cube to the two you added at the start of the puzzle. Use the image above as a reference.
This one was a tad trickier than the others, that’s for sure…
Hexanexus: Remake #11
Following the trend, go east from #10 in The Shackling Prison B3 to find this one. It’s where you previously solved Hexanexus: Remake puzzle #5.
Place one cube on the leftmost end of the puzzle, on the middle layer.
Then, click on that cube you just placed and add an extra cube to the furthest side.
From the previous cube, add yet another cube to the right side. It should be floating in the very middle part of the puzzle area.
Lastly, turn the camera around and click on the second cube you placed for this puzzle. Add the final cube under it.
Yet another puzzle solved, and it was the 11th one so far! That means there’s only one left…
Hexanexus: Remake #12
At long last, this is the last of all 12 Hexanexus: Remake puzzles in Honkai: Star Rail 2.4. It’s in the northern section of The Shackling Prison B3, which is where we previously did puzzle #6.
You start with a single cube placed for this one.
Click on that lone cube and give it some friends by stacking two cubes on top of it.
Then, rotate the camera slightly to the right so that you’re seeing the puzzle from the side. Add one cube to the closest and rightmost sides of the middle layer.
Next up, click on the single cube in the bottom layer and add two cubes to the right.
Turn the camera around back to the left so that you’re facing the puzzle straight ahead. Add two cubes to the right side of the lone cube in the topmost layer.
At long last, you’ve done it… you’ve solved all 12 Hexanexus: Remake puzzles in The Shackling Prison in Honkai: Star Rail 2.4! Make sure to return to Seymour and give him all of your Hex Passes to get a well-deserved achievement. Congratulations!
Venezuelan gamer cursed by being interested by most games, resulting in a ridiculous backlog he’ll never be able to conquer. Been gaming for over two decades now! Few things exemplify his wide variety in gaming tastes as the fact that he’s a big fan of both Souls games and the Atelier series at the same time. Also a big fan of Yakuza/Like a Dragon, Deadly Premonition, Zero Escape, and Dead Rising, among others. Considers Lost Judgment and Sekiro to both be masterpieces.