One of the achievements in Portal: Revolution calls out to your rebellious spirit! You’ll need to get your fingerprints on a set of specific glass panels to get the “Fingerprinter” achievement.
What’s unique about these glass panels? Well, they have warnings telling you not to touch them. So, of course, you have to ignore the warning and touch all of them!
In this guide, we’ll tell you everything you need to know to find the location for every glass panel to get the Fingerprinter achievement.
Fingerprinter Achievement Guide: All Glass Locations
They all have a “WARNING: Do Not Touch Glass” message on them. But, as is tradition, we will be disrespecting Aperture Science by touching the glass!
You don’t get a special prompt to touch the glass, though, mind you. You just need to find the marked glass panels and walk against them. Do so for 5 panels and you’ll get the achievement.
Now, let’s go over where to find each one of these marked glass panels!
Chapter 1, Chamber 6 – Advanced Cube Mechanics
You will find this one directly in front of you after you complete the large room with water at the start of the chamber. Fitting of the first one in the game, this glass panel is hard to miss!
Just walk up to the glass panel and give it a good bump!
Chapter 2, Chamber 1 – Conveyors and Ventilators
You will find this glass panel in front of you as you follow the path after the conveyor belt section. However, you can’t reach it from the side you’re on at first.
Face the glass and then turn to your right to go through a door.
Once you’re through the door, turn to your left and you should be standing on a ledge with an air duct to your left.
Get on top of the air duct and hug the wall as you move forward and you should reach the glass panel!
Chapter 4, Chamber 4 – Power Switches
You’ll eventually reach a large room with shattered glass panels on one side. The top right glass panel, however, isn’t shattered. It also has the “WARNING” marking, so that’s the one you have to touch!
To reach it, place one portal on the white wall opposite the glass panel and another on the floor.
Jump down the portal on the floor and you will emerge out of the portal in the wall, then try to fall through the portal on the floor again.
Repeat this until you have enough momentum to launch yourself towards the glass panel and you’re done here.
Chapter 6, Final Chamber – Vacuum Tube Examination
You can find this glass panel to the right of the light bridge you need to take at the end of the chamber.
Simply jump towards it to mark it! You’ll fall into a safe area, so don’t worry about it.
Chapter 8, Final Chamber – Finale
You can find the final glass panel location in the large server room near the end of this chamber. It’s the room with the blue screens with a timer, as shown above.
To reach it, you can either platform over the servers or pull a turret and jump on top of it. The latter solution is obviously a little crazy, but it works and is really quick!
Either way, just jump towards the glass panel to mark it and you should earn the Fingerprinter achievement!
Venezuelan gamer cursed by being interested by most games, resulting in a ridiculous backlog he’ll never be able to conquer. Been gaming for over two decades now! Few things exemplify his wide variety in gaming tastes as the fact that he’s a big fan of both Souls games and the Atelier series at the same time. Also a big fan of Yakuza/Like a Dragon, Deadly Premonition, Zero Escape, and Dead Rising, among others. Considers Lost Judgment and Sekiro to both be masterpieces.