Not all mobile suits in Gundam Evolution are created equal.
Considering the nature of competitive online matches, it is important to understand which suits stack up best against the competition and what the best starter mobile suits to use are. This is particularly true for those sticking to the free-to-play aspects of the game.
Gundam Evolution’s range of mobile suits are ranked corresponding to different ‘tiers,’ with S-Tier being considered the ‘best’ and D-Tier considered among the least playable.
You can view the rankings as follows:
S-Tier mobile suits tend to be the most well-versed in terms of all kinds of situations and performance aspects. Barbatos and Sazabi, in particular, are noted as being the aggressive and most dominant of the suits for tank players.
We won’t be touching on the suits you can purchase, so we can keep this guide strictly to the free-to-play aspect, and suits that are available to all players.
Sazabi – more of a tankier bubble suit. As we mentioned, this is one of the strongest suits in the game outright. Sazabi is able to reveal enemy locales, boost around towards team allies and protect them, and the shotgun/shield combo can easily take on the competition in closer range combat.
The shield Sazabi has also increases its total HP by 1,600. This puts it at a whopping total of 3,000 health – making it by far the tankiest suit in the game. Melee attacks and stun attacks can break through the shield, meaning Sazabi players will have to boost around melee attacks/melee players and players using suits like the RX-78.
For Overwatch fans that are slowly migrating over to Gundam Evolution, Pale Rider might be worth giving a try. Pale Rider is actually quite similar to Soldier 76 from Overwatch, which can help to bridge the jump between games.
Pale Rider’s assault rifle deals massive amounts of damage. For those who just want an all-around buff suit with high damage output at all ranges, Pale Rider can destroy enemies easily that are out of cover or unshielded.
Those that are in hiding can be brought out using EMP grenades and frags. Pale Rider’s healing beacon can also help heal the entire team if they’re grouped together and within radius. Much like with Sazabi, Pale Rider’s primary weak spot is with melee-based suits.
An all-around healer and more balanced unit. Methuss functions as more of a supportive healing character, with the highest healing potential in the game.
Not regulated to a healing unit, Methuss can still damage other units while healing a single target at the same time – with its two dual pistol primary weapons. Active skills also include a deployable turret that can auto-aim to damage enemies.
The G-Maneuver with the Energy Cable can increase damage to a target unit, while also reducing the amount of damage that target does to you. This is extremely effective against the previous two suits we’ve mentioned.
Genshin Impact: Totem Puzzle in ‘Garden of Endless Pillars’ Guide
Lighting the Pyro Totems in the correct order will help you complete this puzzle, and unlock a fast travel waypoint.
The Garden of Endless Pillars is located within the northwestern part of the Sumeru Desert. Once you’ve reached there, you’ll notice a giant slab cemented in the dunes, along with various Pyro totems surrounding it nearby.
There will be various mirage walls across the region, but they should be fairly easy to traverse, while hitting the totems with Pyro attacks.
We’ll explain how to successfully complete the Totem Puzzle in the “Garden of Endless Pillars” Guide – read on for our walkthrough.
The very first thing you’ll need to do is go to the Garden of Endless Pillars location on the map, which we’ve indicated in the screenshots below.
Once you’ve reached The Garden of Endless Pillars, you’ll need to switch over to Amber, as you’ll have to utilize Pyro attacks on the corresponding totems.
The first totem is extremely easy, as there are no walls blocking you – simply take a right upon entering the area, and shoot the totem.
To reach the second totem (pictured above) you will have to walk forward a fair bit until you spot the totem located in the right-hand corner. As you are blocked by the wall, you will need to traverse onto the concrete pillars to get a vantage point from which you can target the second totem.
Head right for the next totem, located in front of crumbled concrete walls. To find the last two totems, proceed forward and take a slight left. The very last one is located to the right, opposite of the prior totem.
Hitting all the totems will cause the slab to activate, and after this sequence, you will unlock a fast travel point for this region, which you can then use moving forward throughout the new update.