If you’re a bit perplexed by the new Artian Weapons system in Monster Hunter Wilds, our Beginners Guide is sure to help you out.
Artian Weapons are a craftable weapon category that’s making its debut in Wilds. Unlike the traditional weapon trees of the series, these Artian Weapons are made by finding and combining parts. It’s very customizable and gives you a lot of freedom to kinda make whatever weapon you want. Of course, though, it’s all easier said than done!
Read on and we’ll tell you everything you need to know to get started making and using Artian Weapons.
What better place to start this Beginners Guide on Artian Weapons in Monster Hunter Wilds than from the very basics, right? You unlock the ability to craft Artian Weapons once you complete “Chapter 4-3: Wyvern Sparks and Rose Thorns.” This will introduce Tempered Monsters and allow you to craft Artian Weapons by talking with Gemma.
To make Artian Weapons you’ll need to combine 3 Artian Parts together. Which combinations you make will decide which weapon you get, as follows:
Great Sword – Blade + Blade + Tube
Long Sword – Blade + Tube + Tube
Sword and Shield – Blade + Tube + Disc
Dual Blades – Blade + Blade + Disc
Hammer – Disc + Disc + Tube
Hunting Horn – Disc + Disc + Device
Lance – Blade + Disc + Disc
Gunlance – Disc + Disc + Device
Switch Axe – Blade + Blade + Device
Charge Blade – Blade + Disc + Device
Insect Glaive – Blade + Tube + Device
Light Bowgun – Tube + Device + Device
Heavy Bowgun – Disc + Tube + Device
Bow – Tube + Tube + Device
We’ll go over how to get more Artian Parts later on. For now, just keep in mind that each part also has a Rarity. All of your selected parts have to be of the same Rarity, and the resulting weapon will match that Rarity. For example, using two Rarity 7 Blades and a Rarity 7 Disc will result in a Rarity 7 Artian Dual Blades.
Worth noting that all Artian Weapons share the same base stats, regardless of their type. They just depend on Rarity. These are the base stats for all Artian Weapons at Rarity 8:
Attack – 190 (Base stat without accounting for weapon type multipliers)
Affinity – 5%
Gem Slots – Three Lv.3 Slots
Elements and Bonuses
Another thing to keep track of besides the Rarity of the Artian Parts is their Elements and Artian Bonus. Thankfully, both of them are actually pretty straightforward when you get down to it.
Every part has its own Element, as we’ve covered previously. This can be Fire, Water, Thunder, Ice, Dragon, Blast, Sleep, or Paralysis. Using two parts of the same Element together will result in your finished Artian Weapon inheriting that Element. For example, Fire Blade + Fire Tube + any Device will result in an Artian Insect Glaive with a Fire Element. You can further enhance the Elemental power by making sure that all 3 parts share the same Element.
On the other hand, having 3 completely mismatched Elements will result in a weapon without any Element. You need to match at least 2 parts with the same Element if you want it on your weapon!
As for the Artian Bonus, it comes in two different flavors: Attack Infusion and Affinity Infusion. They’re pretty much as they say. Using more parts with Attack Infusion will add +5 base Attack. Similarly, each Affinity Infusion increases Affinity by 5%. You can mix and match these bonuses however you like.
Reinforcing Artian Weapons
Another important thing we need to talk about in this Monster Hunter Wilds Beginners Guide is the Artian Weapons Refining system. Just like crafting the Artian Weapons, you can do this by talking with Gemma.
Every Artian Weapon can be reinforced up to 5 times. Each reinforcement will grant 1 Reinforcement Bonus. To Reinforce, you just need to spend specific ore materials, such as Argecite or Oricalcite. Each material is worth a certain number of Points, with rarer materials being worth more points. You can see each material’s worth next to its name in the Reinforce menu.
If you need more of these ores in a pinch, you can get them from Festival Shares or by Smelting at the Smelting Foundry.
As for how many Points you need, this varies based on your weapon’s type and rarity. For example, a Rarity 6 Artian Saber only requires 600 Points for its first reinforcement. You can see the Points required right below your weapon in the menu.
Now, the actual Reinforcement Bonuses you get from this process are completely random. There’s no way to tell what stat will be boosted on your weapon when you reinforce it! Sadly, there’s also no way to reroll or undo a reinforcement. If you get something less than ideal, you’ll be stuck with it until you make and reinforce another weapon… we wish you the best of luck with this part of the process!
How to Get Artian Parts
Now, let’s wrap up this Beginners Guide by telling you where exactly to get the parts for Artian Weapons in Monster Hunter Wilds. The main way to get Artian Parts is to hunt Tempered Monsters and break their parts. As we mentioned before, these are introduced as part of the game’s main story during Main Chapter 4.
Tempered Monsters randomly roam around the Forbidden Lands. They have some different visuals on them compared to regular variants, such as having scars or a slight glow on their body. More easily, though, you can track them from the Map menu. Their icons have a purple outline, as shown with the Tempered Rathalos above. If you want, save these monsters as Investigations to make them easier to hunt later.
As you might guess, the tougher the Tempered Monster is, the more Artian Parts you get. You’ll be able to hunt stronger monsters as you increase your Hunter Rank, which will make Artian Parts easier to get. Well, as long as you can deal with the tougher monsters, that is.
Additionally, you can get Artian Parts by using the Melding Pot in Suja, Peaks of Accord. You can meld unwanted parts together and turn them into other random parts. It’s not a good source of parts by itself, but it’s good to keep in mind if you have a lot of unwanted ones around.
That brings us to the end of our Beginners Guide on the new Artian Weapons system in Monster Hunter Wilds. You now know everything you need to know to start making and using these powerful endgame weapons!
Venezuelan gamer cursed by being interested by most games, resulting in a ridiculous backlog he’ll never be able to conquer. Been gaming for over two decades now! Few things exemplify his wide variety in gaming tastes as the fact that he’s a big fan of both Souls games and the Atelier series at the same time. Also a big fan of Yakuza/Like a Dragon, Deadly Premonition, Zero Escape, and Dead Rising, among others. Considers Lost Judgment and Sekiro to both be masterpieces.