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Aliens: Fireteam Elite: Prestige System Explained | Rewards and Restock Turrets

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Season 4: Prestige has arrived in Aliens: Fireteam Elite, and with it comes the new Prestige System alongside a new game mode and some new rewards.

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Season 4 of Aliens: Fireteam Elite is finally here. Aptly named Prestige, the new season features the all-new Prestige System as well as a handful of new rewards. Apart from that, there’s also a new game mode that comes in the form of Restock Turrets.

Let’s have a look at what this new Prestige System is and more.

Prestige System Explained | Rewards and Restock Turrets in Aliens Fireteam Elite

The idea behind the new Prestige System is pretty simple. You unlock the new Prestige Ranks upon reaching level 20, and from there, any experience points you get will go toward your Prestige Rank. You start at Prestige Rank 1 and level up all the way to Prestige Rank 100. The higher your level, the more rewards you can get.

Basically, each time you gain 10 Prestige Levels, you will unlock exclusive rewards such as decals, emotes, gun colors, outfits, and more. You can also get new nameplates as some sort of bragging rights to show to other players.

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Meanwhile, the newest game mode which is known as Restock Turrets is a form of a tower defense game. In this new game mode, you will have turrets that you have to restock continuously in order to fend off waves upon waves of Xenomorphs. The more waves you can defend against, the better the rewards you can get.

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Argie Maputi
Written by

Argie Maputi

Senior Game Guide Writer

Argie Maputi is a long-time gaming writer with over a decade of hands-on experience across RPGs, action-adventure games, and live-service titles. He specializes in in-game mechanics, progression systems, walkthroughs, and breaking down complex features into clear, actionable guides. His work at GamesFuze focuses on first-hand gameplay analysis, update coverage, and practical guides written from direct experience with the games he covers. All articles by Argie Maputi are written based on direct gameplay experience and are reviewed and updated when games receive patches, balance changes, or major updates.

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