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Overwatch 2: Every Hero Change You Should Know About

There were tons of new stuff showcased in the Overwatch 2 beta, but it also brought forth a ton of changes implemented on each hero in the game.

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The PVP beta for Overwatch 2 is already ongoing, and with the new additions and changes to the game come changes to most heroes as well. Let’s have a look at what these changes are.

Every Hero Change You Should Know About in Overwatch 2

Before we get to the specific hero changes, let’s have a look at the changes to the role-based passives first. Each hero now comes with a role-based passive that will greatly benefit them during fights. They’re as follows:

  • DPS heroes will have a movement speed bonus
  • Support heroes will have a self-healing passive if they don’t take damage for a certain period of time
  • Tanks will suffer from reduced knockback duration, and any heroes who damage them will suffer from less Ultimate charge

With that out of the way, let’s now talk about specific hero changes.

Bastion

Bastion no longer has the self-heal ability, Self-Repair. Instead, he’ll now get a new right-click ability, Tactical Grenade, which can ricochet off walls and will only explode when it hit enemies or the ground. His ultimate also know transforms him into an artillery gun that fires up to three artillery shells across the map.

Orisa

Her weapon now has unlimited ammo but will use an overheat mechanic. Meanwhile, her shield and Halt! abilities are no longer there. They’re instead replaced by a right-click ability called Energy Javelin that can knock back enemies and stun them as well as the Javelin Spin ability that can block and destroy projectiles. It will also give Orisa a movement speed bonus for a certain duration.

Mei

Mei’s primary firing mode no longer freezes enemies. It can slow them down however and will deal more damage than before.

Brigitte

Brigitte can no longer stun enemies using her Shield Bash ability. Instead, it will deal more damage and a longer knockback.

Zarya

Zarya’s bubbles now have a shared cooldown, meaning you’ll have to practice cooldown management to play her efficiently. She can apply the bubbles to two allies or use them both on herself.

Doomfist

Doomfist now plays as a tank, with higher health and a modified kit to allow him to stay on the front lines for as long as possible. He still retains most of his previous kit, albeit with some changes.

One major change is the removal of the Rising Uppercut ability. It’s instead replaced by a defensive ability known as Power Block which will reduce incoming damage by 90% when blocking from the front. It will also supercharge his gauntlet after absorbing enough damage.

Once charged enough, it will cause the Rocket Punch to deal more damage. However, its base damage has been tuned down significantly, so you’ll no longer be able to one-shot squishy heroes unless it’s supercharged.

Lastly, Meteor Strike will now apply a slow to all enemies it connects with.

Winston

Winston now has an alternate fire in the form of a mid-range charged shot. It’s not capable of one-shotting any hero, though it can deal decent poke damage from a decent distance.

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GTA VI Leaks – What We Know so Far?

Rockstar Games on high alert

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Massive leaks have been spread throughout social media platforms about Grand Theft Auto 6. If you are a GTA V account owner, you may have an idea of what happened. On September 19, “teapotuberhacker,” a user from GTAForums, posted 90 videos of test builds for the upcoming game by Rockstar. The hacker revealed assets and source codes for GTA 6 on YouTube, Twitter, Reddit, and other platforms. Rockstar locks down its social media accounts, and the situation may lead to investigations with the FBI, although there is no official statement from Rockstar regarding this matter.

The leaks were illegally taken from the studio’s network, leading to the conclusion that the GTA 6 hacker is not a lot but a small group working together to post the leaked data. Rockstar confirms that these leaks are legitimate, and the GTA publisher Take-Two is working on taking down confidential information about the game by using copyright rules on mainstream platforms.

The game set’s location appears to be in Vice City; thanks to groups of dedicated fans, a map was made using various tools, which is not entirely new. When GTA 5 was still under development and trailers, screenshots, and teasers were being released; GTA had a fan base that could create a map for Grand Theft Auto 5 before the game was released; the map was an almost perfect match to the official map in GTA 5. Not to mention these players also became the people who made GTA 5 modded accounts.

Introducing New Characters

Based on leaked information, Grand Theft Auto 6 would be an open-world game with male and female protagonists, Jason and Lucia. One of the videos shows the two in what appears to be an instant character switching, similar to GTA 5. Where Michael, Franklin, and Trevor’s character switch; although this time, it looks like the loading time is faster in this test run. Several screenshots show Lucia having different make-up and hairstyles, similar to Grand Theft Auto 5: Online, although customization is available for the female protagonist this time.

Smartphone System

Grand Theft Auto 4 introduced the smartphone system as a tool to contact friends, dates, and a few mission events. At the same time, Grand Theft Auto 5 added new functionalities like emails and website functionality. A parody of Facebook exists in this game called Life Invader; there may be a GTA 6 parody of Mark Zuckerberg; who knows? Aside from that, there is no information if Rockstar has updated this system.

Travel System

There are a few notable things about how players would be able to move around the map. Footage shows Jason swimming more profoundly in the water; unlike in previous games, the deepness of how far a player can swim has always been limited. For vehicles, test footage of vehicle damage where Jason shoots the floor of the boat and a fan boat on land. The subway system returns since GTA 4; we see Jason going in and out of a train car.

GTA 5 Combat

A video of Lucia fighting with NPCs was also shown, a tweaked weapon wheel, and NPCs reloading in real-time. Clips of recoil tests make everything realistic, and the latest addition in combat is for players to go prone, which is perfect for stealth-based missions.

Shooting from vehicles has been limited to small weapons; we have seen drive-bys from the test footage, allowing players to use bigger weapons. This would be great since bigger weapons would deal more damage. Switching hands while shooting is another excellent addition to combat; there are plenty of scenarios to get the proper angle on an enemy by switching the hand you are shooting from.

Vice City

The Miami-inspired city has dramatically changed since Grand Theft Auto: Vice City. There are the usual elements to be found, like neon lights in nightclubs and beachfront, but Rockstar has made an effort to make the map modernized by ensuring the look and feel are authentic to the real-life locations of Florida. The level of detail from these tests is fantastic as it can be; driving real-life inspiration for locations provides an immersive experience for players.

Gas stations, bars, tennis courts, motels, the environment, and the subway system is diverse, possible even better than GTA 5s’ map. Lucia has been seen to use a gumball machine inside convenience stores, which could mean there would be more things to interact with in Vice City.

There may be more surprises in store from GTA 6, and these are just the little details that have been leaked. Grand Theft Auto VI is expected to be released by late 2024 or early 2025.

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