The latest patch for Tiny Tina’s Wonderlands, which is Version: 126.96.36.199e, introduced a bunch of content, particularly a new weekly event that runs from April 8 to 14, and the very important hotfix. The hotfix aimed to bring some balance changes as well as bug fixes to make the game run smoother than before.
Let’s have a look at what those notes contain and which weapons are now considered the best after that.
Legendary Weapons Guide: Best Weapons After Hotfix in Tiny Tina’s Wonderlands
In a nutshell, the hotfix dropped some major balance changes to the following weapons:
- Blackpowder Shotgun – 47.37% increased damage
- Dahlia Assault Rifle – 27.78% decreased damage
- Feriore Shotgun – 14.29% increased damage
- Hyperius Shotgun – 44.44% increased damage
- Skulldugger Assault Rifle – 43.75% increased damage
As you can see, the shotguns were able to receive a major buff alongside the Skulldugger rifle. However, the Feriore shotgun has received a significant nerf, which means you’ll be able to see these noticeable changes in the game if ever you’re running with any of these weapons.
Now, there are a handful of legendary and even non-legendary weapons that were impacted by the hotfix. As such, if you’re using a Legendary weapon prior to the hotfix, you might want to check out if it’s been affected or not.
After some hours of testing with the hotfix, here are the best weapons I would recommend you watch out for:
The Rogue Imp is a Skulldugger weapon, which means it benefits from the massive damage buff from the hotfix. You can obtain it from the Chaos Chamber and can also be obtained as a World drop. It’s a pretty solid choice for a weapon as the shots it put out can be crazy.
The caveat is that it breaks quite easily, taking only 2 shots which basically means it will break all the time. It does shoot out homing Rakks when breaking, though the damage they deal is a bit underwhelming. The neat part is that the damage it deals is pretty strong, but that’s only if you can make do with the constant breaks and the long break animation.
The Gyre is a Hyperius weapon that benefits from a faster fire rate and increased damage when you hold down its trigger. Basically, the fire rate and damage increase it receives ramp up the longer you hold the trigger, starting at a very slow fire rate and low damage.
This can be a bit fun for a mechanic, especially as both its fire rate and damage ramp up. The only problem is that it suffers from a very slow fire rate while starting out. But since it’s a Hyperius weapon, you can no doubt rely on the massive damage it outputs.
A Blackpowder weapon, the Crossblade Shotgun deals elemental damage to your targets. The unique thing about this weapon is that it always shoots two different elements. You can build around DOT damage with this weapon using the Stabomancer class.
It’s not as crazy as the other weapons out there, but for a DOT-focused build, this one’s a pretty good choice. Besides, it used to be underwhelming back then and is now finally a viable weapon thanks to the buff.
The Last Rites is a Hyperius shotgun which might just be the best shotgun in the game IF only you could place an enchant on it. Sadly, that’s not the case. But still, this is a pretty solid choice that deals Frost damage, and its cryo bullets will even ricochet toward nearby targets.
This ricochet mechanic makes the weapon very strong for dealing with tons of enemies all at the same time. It can get even stronger when you focus on a Cryo build, making it one of the most powerful shotguns in the game for the simple reason that you can freeze virtually everything.
It does fall short in 1v1 situations, but for dealing with packs of enemies, it just might be the only weapon you’ll ever need.
This Hyperius shotgun is a unique weapon in the sense that it grants you +1 pellet for every 10% of your movement stat. What this means is that the higher your movement speed is, the more pellets you can get.
It can be pretty underwhelming when not used properly, as it has a very low magazine size but with a very fast rate. Basically, if you don’t know how to use it, you’ll end up depleting your ammo quickly. The problem is that it has a very long reload speed, so it can be pretty annoying for the most part.
To make the most out of this weapon, you’ll want to increase your movement speed as high as possible. Until then, you’ll be able to enjoy this weapon’s massive damage output which is capable of shredding bosses and difficult enemies.
Reign of Arrows
This is no doubt one of the strongest shotguns in the game in terms of DPS even before the buff. Now that it has received a 47.37% damage buff, considering that it’s a Blackpowder weapon, the damage it outputs gets even crazier.
As far as killing bosses go, this is the absolute best shotgun you could ever use. When firing, this weapon shoots a rain of arrows on a small area, dealing massive damage to everything caught within it. The downside is that you’ll also get damaged if you enter that area, but as long as you can keep that in mind, this weapon absolutely shreds.
Besides, it has a fast reload speed and good AOE to go with its insane damage. It’s hands down the strongest shotgun you’d want to look out for in the game.
Terraria: How to Find Every New Critter in 1.4.4 Update
The 1.4.4 update for Terraria introduces a handful of new critters into the game that you can find in various locations.
There have been quite a few additions to the 1.4.4 update of Terraria. One of these additions is the new critters that you can find in various locations throughout the game.
In this guide, we’ll have a look at what those critters are and how you can find them.
How to Find Every New Critter in 1.4.4 Update in Terraria
There are around four new critters that were added to the game in the 1.4.4 update. They’re as follows:
The Stinkbug is a tiny, flying critter that can spawn in the Forest biome. It’s quite easy to catch using a bug net, and you can use it as bait with a 10% Bait Power. Apart from that, you can also combine it with a Platinum Broadsword in order to create the Flymeal sword at a Honey pool.
The second critter is the Toucan which is a bird that can spawn on the surface, particularly in the Jungle biome. It has very little HP and zero defense, so if you want to catch it, you need to use a bug net. If you’re not careful, you can easily kill this bird due to its low health.
You can keep it inside a Toucan Cage (combine it with a Terrarium) and use it as decoration. However, do keep in mind that the Toucan will no longer be able to get outside of the cage after that.
Cockatiels come in gray and yellow variants, and you can normally find them in the Jungle biome, the same as the Toucan. Also, they have very little health with no defense, so using a bug net to capture them is a must.
As with the Toucan, you can use them as decoration by creating a Cockatiel Cage by combining your captured Cockatiel with a Terrarium.
Lastly, we have the Macaws which share the same spawning point as the previous two birds. They also have the same stats and can be placed inside the Macaw Cage to serve as decoration.