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How to Make Laxative and Foggy Effect Mix in Schedule 1

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If you find yourself wanting a mix that has both the Laxative and Foggy effects in Schedule 1, you’ve come to the right place.

The Laxative effect needs no explanation. It causes… speedier bowel movements, to say the least. Foggy, on the other hand, doesn’t do much by itself but it’s usually required to get the Laxative effect. Both of these effects are also the favorites of certain clients, of course.

Read on and we’ll tell you how to make this special mix!

How to Make Laxative and Foggy Effect Mix | Schedule 1 Mixing Guide

Before we start, know that you should get and learn how to use the Mixing Station first. You’ll also need to level up through the ranks until you reach Peddler III. It’s required for the ingredients we’ll use.

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To make a drug that has the combination of Laxative and Foggy effects, you just need to mix it with an Energy Drink and a Mega Bean.

Like most other mixers, both the Energy Drink and Mega Bean are available at Gas-Marts. Both ingredients become available at the Peddler III Rank, as we mentioned before.

First mix the base drug with the Energy Drink, then take the resulting product. Mix that with Mega Bean to make a final product with Laxative and Foggy. This works for every drug type currently in the game!

Here are some examples of easy mixes you can make that have both the Laxative and Foggy effects:

  • OG Kush + Energy Drink + Mega Bean (Laxative, Foggy, Glowing)
  • Cocaine + Energy Drink + Mega Bean (Laxative, Foggy)
  • Meth + Energy Drink + Mega Bean (Laxative, Foggy)

So, there you have it! That’s all you need to make a mix that combines the Laxative effect with the Foggy effect in Schedule 1. Just keep in mind that mixing the product further after it has both effects will likely change them to other ones.

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Andrés
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Andrés

Senior Game Guide Writer

Andrés is a veteran gaming writer with over twenty years of hands-on experience across a wide range of genres, including Action-RPGs, high-difficulty games, and narrative-driven titles. His work is based on direct gameplay, testing mechanics, progression systems, and strategies firsthand rather than relying on secondary sources. At GamesFuze, Andrés focuses on producing accurate, practical guides and walkthroughs that help players understand complex systems, avoid common mistakes, and make informed decisions throughout their playthroughs.

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