Connect with us

Guides

Base Building Guide for Meet Your Maker

Set up a base for players to raid or die trying!

Andrés

Published

on

Meet Your Maker is a unique asynchronous multiplayer game. Players can either set up a base or raid a base made by others.

In this guide, we’ll go over the basics of the makers. These are the players who choose to build a base. Their goal is to make a death trap, preventing raiders from gathering the resources within.

Now, without further ado, let’s dive into how the base building works.

Base Building Basics for Meet Your Maker

Source: Official Steam Page

When building a base, you basically need to make a challenging path that protects a resource known as “GenMat”. This is shown as a red tube.

Other players will attempt to raid your base, take the GenMat, and leave. You must do your best to make sure they don’t leave out alive.

Players who die in your base will leave behind resources, as well as give you experience! This will help you make better bases, and help you in your own raiding attempts.

Now, let’s go over the basic setup of a base.

Choose a Burial Site

Source: SIMPLYAMAZING

Bases in this game are set at “Burial Sites”. Each one of these has a different formation and, more importantly, a different Build Limit.

You will use up your Build Limit as you place down blocks, traps, and guards. Once you reach the max limit, you will be unable to put down anything else.

Basically, it’s a balancing act of making a dangerous base while staying within the time limit.

Bases set in Burial Sites with higher limits will automatically be marked as more dangerous, however. This might dissuade new players, and invite veterans instead. Keep that in mind as you build!

Make a Clean Slate

After picking out the location for your base, you want to start by cleaning it up.

By default, the base will have a bunch of random blocks strewn all over the place. These count against your Build Limit, so you should clean things up by removing them.

Not everything can be removed, however. There are some blocks that can’t be removed at all, though they don’t count against your limit. You will need to build around them.

You also can’t move the GenMat, which is the goal that raiders have to take to beat your base.

Path to the GenMat

Speaking of the GenMat, you need to always have a clear path to it. This is shown with a series of arrows on the floor.

If the arrows are yellow, the GenMat is reachable. If they’re red, there’s no direct path and you need to make one. You can’t put your base online until the arrows are yellow.

Of course, you will want to make sure that the path to it is as hard as possible! It helps to only have one entrance, it makes it easier to predict what raiders will do.

Activating Your Base

Once you finish building your base, you can activate it. This will allow other players to raid it, or die trying!

There are 4 activation types, as follows:

  • Active: opens your base up to be raided by players. You won’t lose GenMat when players steal it, but will still earn progression.
  • Overdrive: opens your base up to be raided by players. Additionally, you will get double the GenMat reward when a raider dies. However, you will lose 300 GenMat when the raiders win.
  • Inactive: the default state for every base. No one can attempt to raid it.
  • Social: opens your base up to be raided, but there’s no progression earned for you or raiders.

Before activating, you can also test your base. This will let you see things from a raider’s perspective, helping you finetune your traps.

Now you know everything there is to know about setting up a base in Meet Your Maker!

ALSO READ: Meet Your Maker: How to Raid Enemy Base | Top Tips

Venezuelan gamer cursed by being interested by most games, resulting in a ridiculous backlog he’ll never be able to conquer. Been gaming for over two decades now! Few things exemplify his wide variety in gaming tastes as the fact that he’s a big fan of both Souls games and the Atelier series at the same time. Also a big fan of Yakuza/Like a Dragon, Deadly Premonition, Zero Escape, and Dead Rising, among others. Considers Lost Judgment and Sekiro to both be masterpieces.

Click to comment
0 0 votes
Article Rating
Subscribe
Notify of
guest
0 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
0
Would love your thoughts, please comment.x
()
x