Villagers are crucial in Medieval Dynasty as they’re your workers, so keeping them in a good mood is one of your most important jobs.
Their work performance is defined by how good or bad their mood is. Their mood is, in turn, affected by how well their living conditions are!
In this guide, we’ll tell you everything you can do to increase your villagers’ mood.
Everything You Can Do To Increase the Mood of Villagers
Better Housing

By far the most important factor of every villager’s mood is their housing and overall living conditions. It should be a no-brainer, but having a better house will put your villager in a better mood!
Thankfully, the size and shape of the house doesn’t really matter! This gives you some freedom in customizing the houses for your people.

What does matter, though, are the materials the house is made of and the house’s Insulation.
The materials have three tiers depending on if they’re for a wall or a roof, as follows:
- Walls – Stone > Wooden > Wattle.
- Roofs – Wooden Tile > Wooden > Thatch.
The leftmost material is the best one to use, with the rightmost one being the worst.

As for Insulation, you can provide insulation to any house once you acquire the Handyman skill. When you have it, just approach a house’s walls with a Hammer in hand and choose to “Add Insulation”.
This will make the house more resilient to external factors, such as the weather, which greatly boosts your villager’s mood!
Living Conditions

Aside from the house, you also should make sure that your villagers have plenty of Food, Drink, and Firewood.
For Food, make sure to build a Food Storage building of any tier as soon as possible. You and your villagers can deposit food obtained through hunting and farming inside.
They can then be freely taken by any villager when needed. You don’t need the best food in the game either, just make sure they have food available.

For Water, you can fill buckets of water and place them inside the chests of each villager’s house or the Food Storage building at first.
Later on, you should build a Well within your settlement and assign a villager to work at it. They will automatically collect water and ensure that all your villagers have a steady supply.

As for Firewood, you and your villages can obtain it by processing logs. It can then be safely put away in a Resource Storage building, where your villagers can freely grab it when needed.
If you don’t have proper Firewood available for your villagers, they will instead resort to using Sticks or Logs to light fires. It’s not ideal, but it’s a crafty solution that will keep them alive!
Nonetheless, just make sure that you keep a steady supply of all of these 3 basic necessities and your villagers will be happy.
King Challenges

Another way to affect your villagers’ mood is to complete Challenges given to you by Kings. You can get the challenges talking to the Heralds found in the main towns, but they also visit your Tavern sometimes.
Now, the important thing to know is that you only want to accept and complete challenges from “Good” Kings.
How do you know if a King is “Good”, you ask? Well, just make sure they have one of the following titles:
- the Merciful
- the Builder
- the Beloved
- the Wise
- the Caring
- the Fair

Completing a challenge by one of these Good Kings will boost the mood of all of your villagers! Conversely, failing the challenge will reduce the mood.
Note that there are also “Bad” Kings, which work the other way around. Fail the challenges given by “Bad” Kings and you will increase your villagers’ mood.
Complete them successfully, though, and you will lower their mood.
These are the titles that denote the “Bad” Kings:
- the Dangerous
- the Greedy
- the Warlike
- the Mad
- the Cruel
- the Aggressor

Lastly, there are also “Neutral” Kings as you might expect. However, completing or failing their challenges has no effect at all on your villagers’ mood.
They can be safely ignored if you are focused on just the morale of your dynasty. But do keep in mind that completing their challenges will reduce taxes.
Other Events

Besides the previous methods, there are also a variety of events that can affect a villager’s mood. Some of these events include villagers getting married or having children.
Others, though, are just randomly occurring events. You have no control over when these events happen, or what they entail!
For example, sometimes your villagers will note that there are some depressing black clouds in the sky. This will instantly reduce their mood by 10, and you can’t do anything about it.

On the other hand, some events like “Wedding Day” will allow you to select how to deal with the event.
In this case, you should do your best to pick options that would obviously raise your villagers’ spirits.
Continuing with “Wedding Day” as our example event, choosing to tell your villagers that you will celebrate all night with them will greatly increase their mood!
There are dozens of random events that can happen at any given moment, and they will all affect your dynasty in some way.

Just try to be a good leader and provide joy to your villagers when possible to keep them in high spirits!
Nonetheless, now you know everything you can do to increase the mood of all of your villagers.

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