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Slime Rancher 2: All Gordo Locations on Starter Island

Find these big slushy things in the beautiful world of Slime Rancher

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We don’t know if it is just us, but feeding the Gordo Slimes until they pop is so much fun.

In our defence, that’s just how the game works. For you to access different locations on the map you will have to pop one of these critters since they’re usually blocking your path.

Besides, these oversized Slimes respawn over time so it’s no biggie. Although, we have to admit that we usually go back to them and start feeding them until they pop if we have the resources to spare.

There are three different kinds of Gordo Slimes in the starting area of Slime Rancher 2 and getting to them will be fairly easy.

In. In this guide, we will show you all three Gordo Locations in Rainbow Valley for you to unlock different areas in Slime Rancher 2.

Guide to All Gordo Locations on Starter Island in Slime Rancher 2

The image above shows all three Gordo Locations in Rainbow Valley which is the starting area for you to explore the Island. To keep things simple, we will start by going to the closest location to the conservatory first.

Phosphor Gordo Location

Head left from the conservatory. You will want to stick to the rock wall until you drop down towards the cave. The Phosphor Gordo will be blocking the cave entrance inside so you will have to feed it some fruit until you hear the satisfying pop it makes as it explodes.

Cotton Gordo Location

Exit the cave and start making your way west. At some point, you will encounter a path that would lead you up to a ridge. Head over there to find the Cotton Gordo.

We have to admit that we had to pause before popping this Slime. It looks cute and even resembles a bunny rabbit and one of us had a pet rabbit that we came to love and enjoy. Feed the Slime veggies until it pops then move on to the last one.

Pink Gordo Location

This is by far, our favourite Gordo Slime to pop. It’s called the pink Gordo, this Slime can be found by travelling North from the ridge and heading right. What’s so good about this Slime is that it eats almost anything you throw at him.

That’s all the three Gordo Slimes and their Locations in Rainbow Valley. Unlocking new areas in the game will spawn different Gordo Slimes depending on the area.

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Genshin Impact: All Primal Embers Locations in Try to Open the Coffin

Opening the coffin in The Secret of Al-Ahmar questline in Genshin Impact requires you to locate and release four Primal Embers.

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In Genshin Impact, players can now obtain the questline “Golden Slumber,” which will have players trying to open the tomb of the late Scarlet King, King Deshret.

To do this, players will have to release four Primal Embers and follow them to their corresponding Primal Torches within the Mausoleum of King Deshret.

These Primal Embers are found fairly easily within the Mausoleum of King Deshret, and we’ll tell you all locations in “Try to Open the Coffin,” so you can unlock the secrets of the Scarlet King.

All 4/4 Primal Embers Locations in “Try to Open the Coffin” for Genshin Impact

Primal Ember (1/4)

Take the stairs upward to the right-hand side of the main room. Then, take the far left corridor behind the trap mechanism there. Keep moving down the corridor until you reach the room with the Seelie.

Take another left into a new corridor, where you will swing yourself up to the upper level (Four-Leaf Sigil) towards the direction of the mural there. ‘Release’ the first Primal Ember here, and follow it to light the first Primal Torch.

Primal Ember (2/4)

Take the stairs on the right-hand side of the main room. This time, take the far-right corridor that is near the trap mechanism. You’ll then need to open the door with the Blue Book mechanic in front of it.

After this, follow down the corridor and take the right-hand path. Again, look up towards the mural and swing yourself to the upper level. Release the Primal Ember here and follow it to the second Primal Torch.

Primal Ember (3/4)

Take the stairs to the left-hand side of the main room. Then, head over into the right corridor. On your right side, take the first path. Head towards the mural and glide using the wind currant to land on the higher platform level. Release the third Primal Ember here and guide it to the third Primal Torch.

Primal Ember (4/4)

Take the stairs to the left-hand side of the main room. Head instead toward the left corridor. Keep an eye out for the mural on the left-hand side and swing yourself up to the upper level using Four-Leaf Sigil. Here you can release the fourth and final Primal Ember.

Some guides may indicate the Primal Embers done in different order, which doesn’t matter – as long as you are able to release all four, you’ll be able to complete the objective and quest.

After you’re located all four Primal Embers at their respective locations and released them to their Primal Torches, a cutscene will be played involving the opening of the coffin.

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