As a game that belongs to the looter shooter genre, it’s not surprising that Marauders will have plenty of vaults lying around in the game. Not only that, but it also features a number of quests that you can pick up and complete.
One of the areas in the game called Iridium Asteroid Mine features a handful of quests as well as vaults that you can find during exploration. We’ll be going to go through all of their locations in this guide.
All Quests and Vaults Locations Asteroid Mine in Marauders
The Iridium Asteroid Mine is an area that comes with lots of huge, open spaces. This exposes you to lots of enemies, so I highly recommend moving through this area carefully.
If you’re on the lookout for quests and vaults inside the mine, then here are some that you can find in this area:
Turn on the Air
To find this quest, you’ll want to head over to the room that says “Air” which you can find to the left of the Refinery. Once you get inside, go through the second door and make your way to the area with a small flight of stairs.
Instead of going down the stairs, go all the way left until you reach the Air Processor room. Once you’re inside the room, look for the locker to the right with the word “Air” on it. Simply activate the red switch to turn it on.
Investigate the Mines
For this one, you want to head over to the Furnace. Simply head down to the massive furnace to complete it.
Hold the Security Room
You can find this inside the Security room. However, you will need a lockpick in order to get inside. Inside, you’ll also find a chest just sitting on top of the bench to the right.
This one is really simple. All you need to do is look for a single Nickel Ore inside of the mine. There’s one on the bottom floor where you can find two corpses on the ground.
There’s a single vault in the mine, and you can find it past the Air Processor earlier. Once you enter the room, go through the second door and open the door down the stairs to the right.
Just follow the stairs and keep going down until you reach a room with a huge drill in the center. Then, turn left and go to the upper left corner to find a narrow pathway. Go through the narrow pathway, and you should then find the vault door.
SWTOR G.A.M.E. Reputation Guide for Galactic Season 3
How far will your reputation take you?
Star Wars: The Old Republic is BioWare MMORPG based on the acclaimed Star Wars universe. As Galactic Season 3 kicked in, so did new challenges. Today, we’re talking about G.A.M.E., a new reputation system introduced along with this new season.
G.A.M.E. Reputation Guide for Galactic Season 3 – SWTOR
In SWTOR, Galactic Seasons are long seasonal events that grant limited-time rewards upon the completion of daily and weekly challenges dubbed Priority Objectives. Subscribers earn extra rewards, but everyone can participate.
Season 3, titled Luck of the Draw, brought with it the Gambling Authority and Management Entity, popularised by the acronym G.A.M.E. Basically, it’s a new form to track your reputation. But it comes with a few differences.
Unlike the other reputation tracks, G.A.M.E. is tied into Season 3. Another difference is that you won’t be able to see the reputation track for G.A.M.E. until you earn 1 reputation point with the faction.
First of all, you’ll need to unlock the first level of the Season 3 track. This will allow you to claim the PH4-LNX Protocol Lockbox and, with it, activate the new companion, PH4-LNX (Fey, as she likes to be called).
As you play through Season 3, you might notice that some quests and enemy drops give a new type of currency known as the G.A.M.E. Analysis Module.
When Fey is on your ship, you can take those Modules to her and convert them into G.A.M.E. reputation. Each Module is worth 25 Reputation Points (37 if you’re a Subscriber).
Note that you can only hold up to 200 Analysis Modules and only earn up to 200 per week. Additionally, you can only earn 5.000 Reputation Points per week, no matter how many boosts you have.
If you’re wondering about the math of it all, you’ll need 70.000 Reputation Points to reach max reputation, which accounts for 2.800 Modules without any boost. Good luck!
(And I’m sorry to report there are no ways to farm the Modules. Having Fey as your companion, however, increases the chance of enemies dropping more of the item. You can also trade 500 Jawa Junk (purple) for Jawa Intel with Brrazz in Cartel Bazaar.)
There are two bugs worth mentioning. One, be careful with skipping Fey’s dialogue since it might cause the Reputation Points to not enter your inventory.
Second, if you’re in a group, you might be unable to talk to Fey at all. To correct that, you’ll need to leave the group, turn in your Modules, and then re-join the group.
Now, for the big question: what are the rewards?
You can earn three legacy titles associated with G.A.M.E.: G.A.M.E. Representative, Mid-level Management, and Deputy Director of G.A.M.E.
Aside from that, the G.A.M.E. reputation track is actually more about helping you to earn rewards on the Season Tracker faster, so don’t expect unique rewards here.
Either way, I hope you enjoy Season 3 of Star Wars: The Old Republic!