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Tower of Fantasy: Is Claudia Worth It?

As a new SSR Special Order Simulacra, the question on most Tower of Fantasy player’s minds is – Claudia, worth running and the time investment?




Claudia is a new SSR rank Special Order Simulacra released with the 1.5 update of Artificial Island. Despite the new cooperative game mode and new region (Artificial Island), Claudia is definitely generating the most buzz among all the updated features. 

Is Claudia worth it? Should you be running Claudia with the new update? 

This really comes down to a matter of personal preference, as she is best paired with DPS team comps. We’ll go over all of Claudia’s features as a unique Simulacra character, and whether or not it makes sense for you to run her. 

Is Claudia Worth It? Running Claudia in Tower of Fantasy

With her Guren Blade, Claudia can offer great support as a DPS. Her damage buffs can also help boost damage among players and allies. 

Claudia is currently only available for a limited time through October 5th, 2022. In order to play Claudia, you need to do so through the Limited Order Banner, Bladelaw. Red Nucleus will be required for this to pull Claudia from her banner. This can be found on the Special Orders page. 

Claudia’s weapon skill, “Roam,” can help deal damage to multiple targets while moving at high speeds. Roam is a great tool to reduce damage taken during its use/activation, and despite the damage reduction of 20% – leveling the weapon to six stars can nullify this drawback. 

The Guren Blade has a charge value as an attack weapon that can dish out way more discharge attacks as the charge is built quickly. 

Let’s take a closer look at Claudia’s skill advancements, discharge, and moves.

  • 1-Star: Hitting a target with a skill or discharge ability will increase damage by up to 8% for 25 seconds. This is stackable three times, for a total combined increase of up to 24% total damage increase. 
  • 2-Star: Increases the current weapon’s base attack growth by 16%.
  • 3-Star: Hitting a target with a skill or discharge ability will gain you one stack of ‘War Wounds.’ This will increase physical damage and shatter from physical weapons by up to 10% for 15 seconds.
  • 4-Star: Increases the current weapon’s base attack attack growth by 32%. 
  • 5-Star: Hitting a target with a skill or discharge ability will get you additional 20% weapon skill damage for 25 seconds.
  • 6-Star: Any skill hitting a target multiple times will not reduce the amount of damage done. After using the Guren Blade’s skill or discharge ability, any targets within eight meters with War Wounds will get an additional set of War Wounds. 


“Unbridled Fury:” When the weapon charge is full or Phantasia is triggered, switching to this weapon will remove all debuffs from the Wanderer, who will then suspend a target, dealing 523.3% of ATK + 28 damage, leaving a Bladestorm that does 209.6% of ATK + 11 damage, while immunity gain to grievous/freeze/burn/electrify effects for 5 seconds.

Claudia’s Awakening Traits:

  • 1,200 Awakening Points. Blink: Invisible for 1 second upon doging.
  • 4,000 Awakening Points. Shadow: Invisible for 1.5 seconds upon doging. 

Roam Skill:

  • Move through targets easily while using the blade, damage equal to 418% of ATK + 22 in total to up to 5 targets (attack on the same target deals 20% less damage). Note that this can be remedied by reaching 6 stars. 
  • Once Roam has concluded, slash in front of you, dealing area damage equal to 264% of ATK + 14 to nearby targets and suspend them.
  • Immune to control effects while the skill is in use, and all damage taken is reduced by up to 50%. 15 second period cooldown. 

As a strong Grievous DPS, Claudia would make a good addition to a DPS comp containing Shiro. Her unique Physical Resonance can strengthen physical attacks and resistance to attacks. Pairing with Shiro at a ranking of at least 3-stars can help you get shatter damage increase when using full bloom. Overpowering enemies with Grievous attacks is the name of the game with a build featuring Claudia, Shiro and either Crow or Samir. Crow or Samir could also be swapped out for more healing utility and defensive shielding. 

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SWTOR G.A.M.E. Reputation Guide for Galactic Season 3

How far will your reputation take you?

Nicole Barelli



swtor game reputation guide for galactic season 3

Star Wars: The Old Republic is BioWare MMORPG based on the acclaimed Star Wars universe. As Galactic Season 3 kicked in, so did new challenges. Today, we’re talking about G.A.M.E., a new reputation system introduced along with this new season.

G.A.M.E. Reputation Guide for Galactic Season 3 – SWTOR

In SWTOR, Galactic Seasons are long seasonal events that grant limited-time rewards upon the completion of daily and weekly challenges dubbed Priority Objectives. Subscribers earn extra rewards, but everyone can participate.

Season 3, titled Luck of the Draw, brought with it the Gambling Authority and Management Entity, popularised by the acronym G.A.M.E. Basically, it’s a new form to track your reputation. But it comes with a few differences.

Unlike the other reputation tracks, G.A.M.E. is tied into Season 3. Another difference is that you won’t be able to see the reputation track for G.A.M.E. until you earn 1 reputation point with the faction.

swtor game reputation guide for galactic season 3 2
Source: Swtorista from YouTube

First of all, you’ll need to unlock the first level of the Season 3 track. This will allow you to claim the PH4-LNX Protocol Lockbox and, with it, activate the new companion, PH4-LNX (Fey, as she likes to be called).

As you play through Season 3, you might notice that some quests and enemy drops give a new type of currency known as the G.A.M.E. Analysis Module.

When Fey is on your ship, you can take those Modules to her and convert them into G.A.M.E. reputation. Each Module is worth 25 Reputation Points (37 if you’re a Subscriber).

RELATED: Star Wars: The Old Republic: Which Class Is the Best? (Guide)

Note that you can only hold up to 200 Analysis Modules and only earn up to 200 per week. Additionally, you can only earn 5.000 Reputation Points per week, no matter how many boosts you have.

If you’re wondering about the math of it all, you’ll need 70.000 Reputation Points to reach max reputation, which accounts for 2.800 Modules without any boost. Good luck!

(And I’m sorry to report there are no ways to farm the Modules. Having Fey as your companion, however, increases the chance of enemies dropping more of the item. You can also trade 500 Jawa Junk (purple) for Jawa Intel with Brrazz in Cartel Bazaar.)

swtor game reputation guide for galactic season 3 3
Source: Swtorista from YouTube

There are two bugs worth mentioning. One, be careful with skipping Fey’s dialogue since it might cause the Reputation Points to not enter your inventory.

Second, if you’re in a group, you might be unable to talk to Fey at all. To correct that, you’ll need to leave the group, turn in your Modules, and then re-join the group.

Now, for the big question: what are the rewards?

You can earn three legacy titles associated with G.A.M.E.: G.A.M.E. Representative, Mid-level Management, and Deputy Director of G.A.M.E.

Aside from that, the G.A.M.E. reputation track is actually more about helping you to earn rewards on the Season Tracker faster, so don’t expect unique rewards here.

Either way, I hope you enjoy Season 3 of Star Wars: The Old Republic!

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