One of the first things you’ll need to do in Dragon’s Dogma 2 is pick your starting Vocation.
Vocations are basically like classic JRPGs Jobs or Classes: they each serve a different role in your party, thanks to their unique abilities. In an action RPG like this, though, they also define your playstyle!
In this guide, we’ll summarize what you can expect from the starting Vocations so that you have an easier time picking your favorite one.
Which Starting Vocation to Pick | Dragon’s Dogma 2 Vocation Guide
You can pick one Vocation out of four upon starting Dragon’s Dogma 2. The four at your disposal are Fighter, Archer, Mage, and Thief.
Each one of them enables a wholly different playstyle from the other while being equally strong. So, which one you pick will depend entirely upon your taste!
As we said previously, though, we’ll give you a breakdown of all of these Vocations to help quell any indecisiveness you may have.
Though, before we dive into each Vocation, we want to let you know two main things:
You can freely change Vocations later in the game, and it doesn’t take long to get to that point. You’ll also unlock some more Vocations, as well!
Like in the first Dragon’s Dogma, each Vocation will unlock a variety of passive traits called Augments. It’s a good idea to level up all Vocations to get Augments, as they are shared.
Anyway, with that out of the way, let’s break down all 4 starting Vocations in the game!
Fighter
A Vocation that uses a sword and shield, making it pretty balanced for offense and defense. You can swiftly cut down foes with your sword, and protect yourself with your shield.
Fighters are also able to counterattack after blocking, allowing them to turn the tide of battle quickly. They also serve the role of tanks, protecting their allies.
Besides that, they also get some more creative uses for their weapons.
For example, you can use the Springboard ability to make your Pawns jump off your shield! Perfect for striking at aerial foes.
Archer
This Vocation specializes in, you guessed it, long-range combat. You’ll get to use a bow to rain arrows upon your foes from a safe distance.
A bow doesn’t just allow you to strike from a distance, either! It also allows you to easily strike at weak points, which can be great for giving your party openings.
It’s way easier to shoot an arrow into a Cyclops’ eye than to climb all over its body to stab it, for example!
Consider their good mobility on top of that and you’ve got a very versatile long-range damage dealer.
Mage
Your one-stop-shop for magic, the Mage can use a large array of spells to attack enemies and aid his party.
Mages can cast basic offensive spells, which can be excellent for dealing some elemental damage.
They don’t have quite as much magical prowess as the Sorcerer Advanced Vocation, but they get the job done!
Additionally, the Mage can aid their party using a variety of buffs and healing spells, which makes the Mage an excellent Vocation for offense and support.
Thief
The closest you can get to the Strider Vocation from the first Dragon’s Dogma. Thieves get to use dual daggers to quickly zoom all over the battlefield, dominating enemies with their speed.
Their impressive speed and mobility also make the Thief ideal for climbing over large monsters and striking at weakpoints with ease.
Besides their speed, they also get a host of unique traps and tactics. You can use Powder Charges you detonate at will, ensnaring traps, Smoke Screens, and more!
All in all, the Thief vocation is perfect if you want to play as an extremely agile and crafty character.
That’s the last of the starting Vocations we have to cover here! We hope our breakdowns helped you decide which one you want to pick first in Dragon’s Dogma 2.
If nothing else, always remember that you can freely change Vocations later in the game, as we said before. There’s no reason not to try them all out, especially since Augments are shared across Vocations.
Venezuelan gamer cursed by being interested by most games, resulting in a ridiculous backlog he’ll never be able to conquer. Been gaming for over two decades now! Few things exemplify his wide variety in gaming tastes as the fact that he’s a big fan of both Souls games and the Atelier series at the same time. Also a big fan of Yakuza/Like a Dragon, Deadly Premonition, Zero Escape, and Dead Rising, among others. Considers Lost Judgment and Sekiro to both be masterpieces.