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Distant Worlds 2: Economy Guide

Economy in Distant Worlds 2 differs greatly from most strategy games, and it might take some time to get used to.




In most 4x games like Distant Worlds 2, the economy is the most important thing, as the entirety of your empire is dependent on it. However, the economic system works completely differently than in any other game. IT the player has less control over most operations. Yet, it is still mostly dependent on your actions – so here’s what you should know about it.

How Economy Works in Distant Worlds 2

How Economy Works in Distant Worlds 2

The economy in Distant Worlds 2 is divided into two parts. The Private economy works on itself and you have almost no control over it – though it does benefit you, with the right taxation. On the other end of the spectrum is the state economy, which you control directly.

State Economy

How Economy Works in Distant Worlds 2

In general, State Economy covers everything regarding space exploration. From early colonization of newfound systems, overseeing colony and military ships, you’re empire’s space, research and monitoring stations, troops, and spaceports.

Your first task is to use an exploration ship to find new worlds, where you can find resources needed to further grow your civilization. You can use your existent resources to build colonies in those worlds, which will hand over the control over the resource management to the private economy.

Your job will be to use soldiers and military ships to protect the colony and it’s transport routes, and later, distribute what you’ve gained through your empire, to keep each colony happy, spend the money you’ve earned on research and of course, build more ships and structures.

Private Economy

How Economy Works in Distant Worlds 2

Most of the Private Economy is self-sufficient (or at least, it should be). It covers mining ships, mining stations, freighters, passenger ships, and resort bases, pays for its own fuel and construction, and generates revenue.

Most of its revenue is kept, but a portion of it is used to pay taxes. This means it goes to your pocket. You can set how high are the taxes each colony pays, which will have an effect on their happiness.

In most cases, you’d like to keep the taxes low when you have only a few ways to make your citizens happy. But if you increase them once, for example, you’ll gain access to a lot of luxury resources. And speaking of resources…

Types of Resources

How Economy Works in Distant Worlds 2

Although there are a lot of resources in Distant Worlds 2. Mainly they can all be categorized into one of three types: Fuel, Construction Resources and Luxury Resources.

Fuel is required for space reactors to work and for each of your ships to travel between different star systems. It’s the most basic and the most important resource.

Construction Resources have two purposes. A set amount of them is needed for each colony to grow, but they’re also needed to build and upgrade ships, facilities, and stations.

Lastly, there are Luxury Resources, which can be used to make your people happy and allow the colonies to develop further. Some are also unique to specific worlds and grant unique bonuses.

Now, once you’ll get a hang of this, your economy should become self-sustainable. This might cause you to forget the basics over time. But keep them in mind, as the game’s economy might quickly crumble during conflict or because of bad diplomatic deals. This will force you to rebuild it from scratch.

ALSO READ: Distant Worlds 2: Everything to Know About War and Conflict

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Genshin Impact: Sandglass Dendroculus Puzzle Guide

Get rewarded for clearing this new exploration-based mechanic.





Primal Sandglasses are a new mechanic for exploration that you’ll find in the Ruins of King Deshret. Flipping one will start a timed challenge where you’ll need to flip other Primal Sandglasses. Doing so within the time will grant you a reward.

In this guide we’ll teach you how to beat one of these challenges.

The Sandglass Location

To find the Primal Sandglass that rewards you with a Dendroculus and an Exquisite Chest you’ll want to go west of The Mausoleum of King Deshret.

Get to the red-circled area – there’s a Four-Leaf Sigil around to make the travel faster. You’ll end in an area with one of the squared-floor panels that you can activate by interacting with the book front of it. This will create an updraft that will get you to a Dendroculus waiting on top, plus a Forged Primal Light.

From that position you can look at the second area, the one we encircled in a blue circle in the first image. Take the Forged Primal Light to the panel there to create a Primal Sandglass.

The Sandglass Time Trial Challenge

Once you flip the Primal Sandglass you’ll have29 seconds to flip the other two. It may look simple, but there’s invisible walls that’ll make tricky getting to the others.

First you’ll want to do a straight-line run towards where the red arrow points: the part where you can see stone steps rather than sand.

From here turn to the right and keep going forward until you crash against the invisible wall. Then employ some wall-hugging: move while sticking close to the wall so that at the moment it stops being there, your character will get past it to the other side.

When you ‘see’ the door get past it and turn back in direction to the hourglass. This time the wall will be to the right-side of your character. Make your way to the Sandglass normally, and we’re on to the last one.

From that sandglass you’ll run straight to the second batch of stone-floor.

At that point, turn 90° degrees to the right until you see another invisible wall flare up blue. You’ll turn 90° degrees to your right again. Make sure to wall-hug a little so that you can see where the wall ends.

After you’ve cleared the wall do a full turn around, leaving it to left-side of your body and run in a straight line like you were trying to get the torch close to the last Sandglass. You’ll be clear off the wall in a matter of seconds and you can make a beeline for the last Sandglass. Flip it.

Now just walk forward in the direction of the Four-Leaf Sigil, but don’t use it. If you look down you’ll be able to see the Dendroculus and an Exquisite Chest to its right.

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